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The Year is 1925, half a decade since the Great War ended. Empires have fallen, and new nations rise in their place. The old order was ousted by the new, with the hegemon of this new order, Germany, standing tall over the rest of Europe. With German influence being solidify and growing globally, the British attempt to cling onto the influence they still have, as their empire slowly begins to dwindle. Will the new balance of power maintain the peace? Or will war be the only solution of influential consolidation.
[-NATIONS-]
German Empire
Russian Soviet Federal Socialist Republic
United Kingdom
Ottoman Empire
Fourth French Republic
Kingdom of Hungary
Third Bulgarian Empire
Ukrainian Republic
Kingdom of Spain
Italian Social Republic
Kingdom of the Legione Crociata
Kingdom of the Netherlands
Polish Republic
Kingdom of Portugal
Independent State of Finland
Republic of Galicia
Croatian State
Kingdom of Romania
Reichsprotektorat Böhmen [GERMAN PUPPET]
Hellenic Republic
United Republic of Ireland
Swedish Kingdom
Swiss Confederation
Kingdom of Norway
Principality of Serbia
Italian Soviet Republic
Kingdom of Lithuania
Byelorussia
Kingdom of Denmark
Reichsprotektorat Belgien [GERMAN PUPPET]
Republic of Estonia
Democratic Republic of Georgia | @AceMadPerson.
State of Azerbaijan
Principality of Albania
Armenian Republic | @Thereturnofthelonesomeone
Latvia
Senussiya
Corsican Free State
Republic of Slovenia
[-SELECTED NATIONS-]
None yet
[-CONFLICTS-]
Italian Civil War
Status
Fascist forces (Blue) have begun operations against the Communists (Red) in Northern Italy. At the same time, the Theocrats (Green) continue their advance into the formerly Communist East Coast.
Just Updated
21 Votes in Poll
@Kurrnaur Gevi has won again, and the Australian-Austrian Union has asked the Kingdom of Hungary to join, which accepted, making the Austro-Hungarian-Australian Union.
The map looks ugly as usual, and here's what the map looks like:
Note: You are allowed to like your own comment, and ANYONE can join.
@Cakelegs has won again, and Australia annexes Austria.
Remember you are allowed to like your own comment, and here's what the map looks like:
@Cakelegs has absolutely destroyed the Sacred Union of Shambhala, and now it only exists in Buryatia and parts of Russia. First, Mongolia declared independence, and took East Turkestan and Inner Mongolia with it. Tibet and Tannu Tuva left, and it started the Shambhalese Civil War.
Remember that you are allowed to like your own comment, and comment what you want to happen next.
The Hungarian-Chadian War has ended, with @BritianForeverXD winning the last round, and Chad has annexed Libya with the 2nd Toyota War. The community has also voted equally, so Hungary keeps Transylvania, and Chad keeps the rest.
The map looks terrible as always, and remember, YOU ARE ALLOWED TO LIKE YOUR OWN COMMENT
The map is looking terrible, as always.
@Kurrnaur Gevi has won the 3rd round of Destroy the World, and their 2nd win so far, and the Sacred Union of Shambhala is now a country.
The next change will be made by the most hearted comment. If there is a tie, a poll will be used to determine who wins. The world map looks like this:
Mods, if anything I'm doing is against the rules, PLEASE tell me on my talk page.
THE FIRST WAR HAS BEEN ACTIVATED
@BeamAttackNewAccount has won Destroy the World! #4, and now Hungary has been restored to pre-Trianon borders, establishing the Hungarian Kingdom. Since Transylvania was part of Chad, Hungary annexed Transylvania, and started a war. There will be a poll in another topic on this forum, if Hungary should annex all of Romania, or Romania keeps all of Transylvania, so go vote in that.
Rules for Destroy the World! #5:
Anything that is related to the Hungarian-Chadian war will NOT be accepted into the map changes.
10 Votes in Poll
@Kurrnaur Gevi has won the 2nd round of Destroy the World, and Chad has annexed Romania.
The next change will be made by the most hearted comment. If there is a tie, a poll will be used to determine who wins. The world map looks like this:
NOTE: If this is against the rules, mods, please tell me if it is on my talk page.
No swearing is allowed in this discussion.
Who will Italy be allied?
Italy begins to search for a side in WW1. While they have claims on various areas in Austria, including Tyrol and Trieste, they also have claims in Tunisia and Corsica. Italy offers a good Frontline, and if the Central Powers are able to offer a good deal, it could stress the French front, but if the allies get the Italians on their side, it would open up another front on the Austrians, only furthering the stress towards the Central Powers. (ik it's perplexing.)
Nations:
Austria-Hungary
Second Reich
France
Ottoman Empire
France
Belgium
Russia
Romania: @Thereturnofthelonesomeone
Serbia
Montenegro: @Averageaustralian
Persia:
Italia: @Testingdummynumber55
Japan:
Ongoing wars:
Brusilov offensive
Belligerents:
Austria-Hungary vs Russian Empire
Second Reich
Ottoman Empire
Central powers: Initial:39 infantry divisions (450,000 men)10 cavalry divisions (30,000 men)
Allies: Initial: 40+ infantry divisions (573,000 men)15 cavalry
divisions (60,000 men)
Germany invades Belgium!
Just recently Germany had invaded Belgium a neutral country with sexy looking forts. Earlier France asked the Belgian king if they can move their troops through Belgium to get to Germany they rejected. And so..... Germany Invades Belgium More info soon...
Nations:
Austria-Hungary
Second Reich
France
Ottoman Empire
France
Belgium
Russia
Romania: @Thereturnofthelonesomeone
Serbia
Montenegro: @Averageaustralian
Persia:
Italia: @Testingdummynumber55
Japan:
Ongoing Battles: Battle of Liege
Belligerents:
Germany vs Belgium
28,900–31,200 troops 32,000 troops
140 guns 280 guns
BREAKING NEWS: Franz Ferdinand Assassinated!
Recently Austro-Hungarian Archduke Franz Ferdinad and his wife got Assassinated in Sarejavo! The Austrians Blame the serbs who kinda have smth to do with the assassin plot. They sent a list of imposible demands to serbia and when serbia rejected it they declare war. More details soon
Nations:
Austria Hungary
Second Reich
France
Ottoman Empire
France
Belgium
Russia
Romania: @Thereturnofthelonesomeone
Serbia
Montenegro
Persia
News
Sirinovija's Successors
It has been a month since the fall of the Sirinovijan Empire's collapse in the world war that led to the state's demise. Now, in January, the dust has finally decided to settle down, and 7 nations have formed as a result, with a few more expected to form sooner or later. The Coalition has already decided to prepare military bases in the North East of the region, to be able to direct their soldiers towards potential insurgent positions.
Nations
Beamattackia | @BeamAttackNewAccount
Reputation - 92
Corruption Risk - 3%
Inflation - 4%
Stability - 91%
Funds - $85 million
Light Blue Island
Svoboda Republic | @Mariabytes
Reputation - 90
Corruption Risk - 0%
Inflation - 0%
Stability - 90%
Funds - $95 million
Orange Mainland Region
Sonyirr | @Thereturnofthelonesomeone
Reputation - 90
Corruption Risk 0%
Inflation - 0%
Stability - 90%
Funds - $100 million
Purple Mainland Region (IT'S GOOD TRUST)
East Coast Republic | @Averageaustralian
Reputation - 90
Corruption Risk - 0%
Inflation - 0%
Stability - 90%
Funds - $100 million
Dark Yellow Mainland Region
Cuttistan | @STCutie
Reputation - 96
Corruption Risk - 3%
Inflation - 7%
Stability - 92%
Funds - $65 million
Green Mainland Region
Buildings
Garrison
Cost: $25 million
Purpose: Increases combat potential in adjacent regions, increases capability in defensive battles in the territory where it is positioned.
Toughness: 8/10
Limit: 2 per region
Barricade
Cost: $10 million
Purpose: Prevents enemy forces from escaping the region on foot. Can only be built during battles in that region.
Toughness: 3/10
Limit: 1 per region
Minefield
Cost: $15 million
Purpose: Triggers minor casualties and makes movement through the region where it is positioned significantly slower.
Toughness: 2/10
Limit: 1 per region, 3 per nation
Boot Camp
Cost: $25 million
Purpose: Increases military experience and decreases the time taken for soldiers to be fully trained.
Toughness: 6/10
Limit: 1 per region, 4 per nation
Oil Field
Cost - $30 million
Purpose: Creates oil production. Oil can be used for tanks and vehicles or it can be sold for a high amount. They only work in desert regions. However, corruption risk boosts when these are used.
Toughness: 4/10
Limit: 1 per region, 5 per nation
Initiative Starters
Open Job Recruitment - $5 million
Give citizens the opportunity to take up jobs and gain wealth. Reputation slightly increases.
Begin Road Reconstruction - $7 million
Begin the reconstruction of roads. Specialised forms of roads for reconstruction will be opened after this. Movement speed increases and reputation slightly increases.
Restore Services - $10 million
Lay out plans to restore services like water and electricity, and establish temporary places until the operation can get up and running. Significantly increases reputation and increases corruption risk.
Intel Gathering - $5 million
Begin to gather intel on regions, including the regions that you own so you can identify the needs of the people and what the needs of other regions are if you wish to expand into them.
Wars
None yet
An rp currently happening in suggestions community
The Year is 1980...
The so-called "Great Winter" has begun after the fall of the Sirinovijan Empire. Initially, the region was to be abandoned, leaving the people to fend for themselves and forge successors to the once mighty empire. However, with rumours of extremist insurgents arising, the top leaders of an organisation known as "the Coalition" have hired certain people in these territories to begin their own nations before the insurgents have the opportunity to forge their own state.
Maps
Population Density
Light Yellow = Most Sparse
Dark Red = Most Populous
Terrain/Biome
Light Green = Temperate
Dark Green = Forest
Light Yellow = Desert
Light Grey = Mountains
Nations
Beamattackia - Owned by @BeamAttackNewAccount
Unnamed Country (will be preset) - Owned by @Mariabytes
NOTE - This is a game where you make your own country, and you will all begin in one province each. I'll show the provinces when I get on my PC later.
Stats
Reputation - How much the people favour you and your regime. If you follow the people's demands, then you will gain a higher reputation. The same goes for making yourself seem like a strong and assertive leader.
Corruption Risk - The risk of the people finding out about things that you don't want them to hear about. Corruption in general will increase if you do something that greatly benefits you directly and not the people directly.
Inflation - How much higher the prices to purchase things are. Inflation increases if you spend a lot in a short space of time. It will go down over time, but very slowly unless you act upon it.
Stability - Self-explanatory, how stable your nation is.
Funds - How much money your nation currently has for initiatives, buildings and the military.
Info about buildings to be provided later it's half 1 in the morning rn I cba
Vertebrates: @Man with no name or life , 20 EP
Archeanomalocarids: Open
Neoanomalocarids: @Thereturnofthelonesomeone , 11 EP
Cephalopods: @BeamAttackNewAccount , 20 EP
Gastropods: @STCutie , 17 EP
Jellyfish: @Polloloko0o , 20 EP
Trilobites: @Revildagre , 25 EP
Poriferans: Open
Changes:
Big ass snails
Anomalocarids filter-feed
Guns 'N' Gore is a World War One roleplay based from 1914 to 1918.
So please type your nations!
Vertebrates: @Man with no name or life
Anomalocarids: Open
Trilobites: @Revildagre
Cephalopods: @BeamAttackNewAccount
Gastropods: @STCutie
Jellyfish: @Polloloko0o
Poriferans: Open