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China is a Tier VII nation located in East Asia . It is one of the three initial superpowers in the game, positioned below the
United States and above
India. Due to its status as a starting superpower, it is required to have 250,000 player experience to play as China.
China typically dominates the world stage due to its immense power, extensive manpower, sizable population, and strong economy, making it a formidable force rather than a passive giant.
Background[]
The People’s Republic of China (PRC) is a sovereign state in East Asia, governed by the Chinese Communist Party (CCP) as a single-party system. It is the world’s most populous country, with an estimated population of over 1.4 billion as of 2023 (surpassed by India late 2023). It covers an area of about 9.6 million square kilometers, making it the third-largest country by land area, after Russia and
Canada. It borders 14 countries. It also claims sovereignty over the territories under the jurisdiction of the
Republic of China (Taiwan).
History[]
The following is taken from Wikipedia which is licensed under CC-BY-SA 3.0. You can view the article it was taken from here.
During the Neolithic period, increasingly non-parochial societies began to emerge along the Yellow and Yangtze rivers. In the north, varieties of millet constituted the primary agricultural staple of those inhabiting the Yellow River valley, while the cultivation of rice predominated along the Yangtze further to the south. It has been a major goal of contemporary Chinese archaeology to establish a relationship between the material cultures appearing in the archeological record and accounts from traditional Chinese historiography. For example, the Erlitou culture existed throughout the central plains of China during the era traditionally attributed to the Xia dynasty (c. 2070–1600 BCE) by Chinese historiographers, as detailed in foundational works like the Records of the Grand Historian—a text written around 1700 years after the date it assigns to the fall of the Xia. The earliest surviving written Chinese dates to roughly 1250 BCE, from the time of Shang dynasty king Wu Ding. This religious writing records divinations inscribed on oracle bones. Chinese bronze inscriptions, ritual texts dedicated to deceased ancestors, form another large corpus of early Chinese writing. The earliest strata of received literature in Chinese include poetry, divination, and records of official speeches. China is believed to be one of a very few loci of independent invention of writing, and the earliest surviving records display a written language already mature. The culture remembered by the earliest extant literature is the Zhou dynasty (c. 1046–256 BCE), described as a confederation or a kin-based settlement state. During this axial age of early China, the aristocratic state gave way to bureaucratization, chariot-based warfare was superseded by infantry, the earliest classical texts took shape, the political theory of the Mandate of Heaven was introduced to legitimate monarchical rule, thinkers such as Confucius lived, and philosophies such as Taoism and Legalism were first articulated. China was first united as a single state under Qin Shi Huang in 221 BCE. Orthography, weights, measures, and law were all standardized. Shortly thereafter, China entered its classical age with the Han dynasty (206 BCE – CE 220). During this period, the Chinese empire saw some of its farthest geographical control. Confucianism was officially adopted and its core texts edited into their received forms. The father of Chinese historiography, Sima Qian, produced his seminal Records of the Grand Historian. Wealthy landholding families independent of the ancient aristocracy began to wield significant power. The earliest extant dictionary of the Chinese language was produced, the Shuowen Jiezi. Chinese science and technology during the Han dynasty could be considered on par with that of the contemporaneous After a long stretch of political unity, notwithstanding a short usurpation around the turn of the millennium, the Chinese imperial order collapsed in the final decades of the 100s CE, and apart from a brief unification, China was divided for centuries. Buddhism entered from India, and had a significant impact on Chinese culture thereafter. Calligraphy, art, historiography, and storytelling flourished. Wealthy families gained even more power in comparison to the central government. The Yangtze River valley was incorporated into the dominant cultural sphere. Few records survive from these turbulent times, sometimes understatedly called the Six Dynasties. The realm was united again in the late 500s CE, and as before the unifying dynasty soon gave way to a long-lived successor: the Tang dynasty (608–907). Regarded as another golden age of Chinese civilization, the Tang dynasty saw flourishing developments in science, technology, poetry, economics, and geographical influence. China's first officially recognized empress, Wu Zetian, reigned during the first century of the dynasty. Buddhism was officially adopted by the imperial rulers, while orthodox Confucianism was articulated by scholars such as Kong Yingda and Han Yu. "Tang people" is the other most common demonym for the dominant Chinese ethnic group. After another century or so of disunity – the Five Dynasties and Ten Kingdoms period – the Song dynasty (960–1279) saw the maximal extent of imperial Chinese cosmopolitan development. Mechanical reproduction of text was introduced, and many of the earliest surviving witnesses of certain texts are wood-block prints from this era. Scientific advancements led the world, on par with the contemporaneous The The next great dynasty was the Ming (1368–1644). Its achievements included global exploration, fine porcelain (sometimes still known in English as "China"), and many extant public works projects, such as the restorations of the Grand Canal and Great Wall. Two of the four Classic Chinese Novels, Water Margin and Journey to the West, were written during the Ming dynasty. The Empress Dowager Cixi was the final imperial ruler of China: the 1911 Xinhai Revolution, led by Sun Yat-sen and others, created the modern From 1966 to 1976, the Cultural Revolution helped consolidate Mao's power at the end of his life. The government began its economic reforms in 1978 under the leadership of Deng Xiaoping. As a result, China has the world's fastest-growing major economy, with growth rates averaging 10% over 30 years. China was the most populous nation in the world for parts of the 20th and 21st centuries. Earlier records lack sufficient data. |
Base Statistics[]
Economy[]
The Chinese economy is the third largest economy in the world, starting off with $15,748,484 in income. It profits $13,289,024 from tax collection, while the remaining $2,942,445 generates from resource income. However, due to its starting home guard, it raises the military upkeep to $3,680,000, which reduces its final balance to $12,066,484.
Other important components that affect China's economy is its substantial population, which is known to be the most populated country in-game, and it exclusively begins with the Socialism ideology, which deducts a fraction of ten percent in tax collection, but offers a significant resource production boost, allowing China to rely mostly on materials to expand the national economy.
Resources[]
A great portion of China's revenue is from resources, as China reserves massive amounts of various resources, including rare types such as Titanium and
Tungsten. Additionally, since it begins as Socialist during the start, it is capable of extending natural resource deposits through factories or invading foreign territories.
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+8.99 |
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+13.86 |
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+1.22 |
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+5.85 |
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+15.63 |
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+15.68 |
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+13.41 |
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+6.53 |
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+1.22 |
Military[]
Despite China beginning in the Volunteer conscription law, it is famously known for holding the largest manpower pool out of all nations, as it holds a maximum manpower capacity of 7,183,388, but begins with 5,383,042 manpower at the very start of the game. It gains 28,779 manpower per 5 days without any military or economic modifications.
China's home guard comprises a total of 1,840,000 infantry, divided into eight divisions, each consisting of 230,000 troops. These divisions are stationed in Beijing, Tianjin, Shanghai, Guangzhou, Shenzhen, Shenyang, Wuhan, and Chongqing, all of which are recognized as China's largest cities.
Disarmed [1% RP] |
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Volunteer [2% RP] |
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Limited [5% RP] |
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Extensive [10% RP] |
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Required [25% RP] |
Geography[]
Terrain[]

Terrain of China
Geographically, a large portion of the eastern portion of China is flat, while Semi-Mountainous terrain can be found in the southwest and Zhejiang. In Western China, it is completely Mountainous or Semi-Mountainous, going from the Northernmost parts of the border with
Burma to the border with
Mongolia. Semi-Mountainous terrain is also found along the Northeastern section of the Chinese-Mongolian border, stretching in a diagonal way through
Shanxi towards
Yunnan, connecting with the previously mentioned mountainous areas.
Sprinkled across are Hilly areas, comprising the Sichuan Basin, the rest of the border with
Mongolia, the entirety of
Hakkaland and
Hok-giong as well as large parts of
Anhui,
Guangdong,
Guangxi,
Hubei,
Hunan,
Kongsi, the border with
North Korea and the northeastern border with
Russia.
Biome[]

Biomes of China
China's east has no biome at all, however to the south lies the parts of Guangdong,
Guangxi and
Yunnan which have Jungle. Stretching from Inner Mongolia to Xinjiang, lies one of the largest stretches of Arid biome making up the Gobi and Taklamakan deserts which makes invaders from the northwest unable to invade China without many casualties gained from attrition.
Just before and after the Winter months, Northern Manchuria gets affected by Mild Winter, which then turns to Severe Winter during winter while the rest of it as well as land up to Beijing get affected by Mild Winter.
Borders[]
China shares the most international borders in the game, surrounded by 16 countries in total. These 16 countries that physically border China are:
Afghanistan
Bhutan
Burma
Hong Kong
India
Kazakhstan
North Korea
Kyrgyzstan
Laos
Macau
Mongolia
Nepal
Pakistan
Russia
Tajikistan
Vietnam
Cities[]
China is the most populated country in the game, with a grand total of 359,002,741 inhabitants at the very beginning of the match, with a continuous growth of 24,407 per 5 days. However, due to the natural layout of China's geography, the vast majority of its population is concentrated in the eastern territories of the nation, where the western regions are rural and sparsely populated.
China is also the number one nation for occupying the most square cities, with a sprawling 111 square cities located across the country. The biggest city is Shanghai, with a base population of a whopping 15 million. Other large and important cities include, but are not limited to: Beijing (capital of China), Guangzhou, Shenzhen, Wuhan, Tianjin, Chongqing, Shenyang, Dongguan, Chengdu, Xi'an, and Nanjing.
Politics[]
Ideology[]
China is one of the few nations that exclusively begin with the Socialism ideology, providing the opportunity to construct a robust industrial powerhouse, which establishes a major framework of the national economy.
Formable[]

Territory of the Qing Dynasty.
China only has only one formable, that being the Qing Dynasty which can also be formed by
Manchuria.
Releasables[]
Current[]
China has a total of 24 releasables cored within its nation:
China with all its current releasables released
Anhui
East Turkestan
Guangdong
Guangxi
Hai-Nam
Hexi
Hakkaland
Hui
Zhongzhou
Hok-giong
Hubei
Manchuria
Shanxi
Hunan
Southern Mongolia
Kongsi
Guizhou
Shanghai
Jiangsu
Sichuan
Yunnan
Zhejiang
Shandong
Tibet
Removed[]

China with all old releasables released.
Three Chinese releasables removed per the 10 / 25 / 23 Update. Those three releasables were:
Threats[]
Japan - Generates a lot of money, allowing them to upkeep durable ground, air, and naval fleets. They are also known to multiple geographical advantages as an island nation with rugged landscapes, offering the ability to focus on securing naval superiority.
Russia - Has all the resources in the game and easily can overpower China industrially. Russia has extensive geographical protections that firm its homeland security, as the Mountainous terrain blocks ground units from advancing into the heart of Russia.
India - One of the top three superpowers at the start, shares an international border with China, and generates one of the most wealthiest economies globally. Since India produces one of the largest economies worldwide, it is able to forge a powerful military, capable of launching a two front invasion, from motorizing through Tibet or Guangxi, or initiating a mass amphibious assault.
United States - Ranked as the first superpower, holds an economy slightly larger than China (as of the 02 / 24 / 2024 update,) reserves an adequate manpower capacity, and could possibly declare war against China during the later stages of the game.
Vietnam - If proficient, they may create significant obstructions by through expanding into the Chinese territory. Since Vietnam start as a Socialist, it is able to exploit its ideology for enhanced war-waging capabilities. Additionally, Vietnam is notorious for its rough geography, completely covered in Jungle biomes.
Taiwan - In many cases, may impede China from forming the Qing Dynasty. Due to Taiwan starting as an island, it is able to establish naval and ground dominance, which will challenge China by attempting to reinstate the
Republic of China.
Mongolia - Although not necessarily a big threat, it can be a roadblock to China's expansion and the formation of the Qing Dynasty by forcing China to fight possibly multiple years of warfare in the rough terrain of Mongolia and become a major distraction for the player. Mongolia can also call in or be aided by other nations like Russia, India or the United States if they are able to fight on for long enough.
Strategies[]
Notes/Tips
- You should move towards communism as China has massive amounts of resources and will only benefit from communism.
- Stability is a major factor in playing as China, you should check up regularly on your war exhaustion and stability to make sure that you're fine, especially if you mainly use infantry.
China Advantages[]
General Thesis[]
China starts off lacking a lot of valuable resources, with an underdeveloped but moderate economy. However, it has an important advantage: its military strength. Socialism will give you strong and immediate buffs to your country, it strengthens your military by boosting manpower gain and less war exhaustion during wars, resource and factory output boost, and expansionism will be faster than general as the justification time will be much faster.
Resources[]
Fortunately, you are located in a prime area for empire building. The country borders a significant fraction of the world's Phosphate,
Iron,
Titanium,
Tungsten,
Copper, and
Gold reserves (in
Kazakhstan and Siberia,
Russia),
Oil reserves (Central Asia), and nearly all the world's megacities, which form a "triangle of pearls" across Asia from Tokyo to Jakarta to Karachi. Due to this, you will have a perhaps easier time expanding your economy compared to other superpowers.
War Exhaustion Downgrade[]
Most importantly, the war exhaustion bonus gives you arguably one of the best advantages. War exhaustion gives major penalties to stability and increases unrest as units take heavy casualties, making long wars and spamming low level units extremely punishing for nations even with consumer goods. However, with socialism's war exhaustion reduction, China can push on longer and lose more units while losing less stability in, and these buffs doubles once switched to communism. Combined with the manpower gain and decent starting income, it can eventually reach the 1st nation in the world.
Factory Output Buff[]
It should be noted that socialism gives an overlooked but important 50% bonus to factory production, and you can essentially double the number of finished goods you make if you are communist (the real number is slightly higher, a 150% factory output increase). This is optimal for expanding as China, because you inevitably will end up with an even more massive population as you annex your densely populated Asian neighbors. If you achieve control over most of the Asian majors, such as

Invasion of Russia[]
Pacifying the North[]
First, attempt to secure the bountiful resources of Siberia and Central Asia. You should use this if you are not interested in having Russia as an ally or if they will not give you the resources you need. Russia is not usually one of the hard nations to invade, especially if you have tanks.
- Justify on Russia and
Kazakhstan and annex Kazakhstan. Make sure to capture the
Titanium producing provinces first.
- Do underestimate Russia as they are able to withstand your offensive, so try to build a powerful military first, and be cautious during the season of the year, especially during winter.
- If Russia is allied with India or
United States, try to truce lock them by allying and severing ties with the said nations, and if that doesn't work, use ~1 million infantry and 10K tanks, and watch your borders at all times. Always remember to station infantry at your capital should India or the United States try to counterattack.
- Declare war on Russia as soon as you are confident for war.
- If possible, obtain the parts and
Oil needed to make tanks, otherwise, it is entirely possible to defeat Russia, with infantry only, but slower. 3,000,000 - 5,000,000 infantry or 8,000 - 17,000 tanks should be enough to take Russia within a considerably short time, depending how skilled the enemy is and if you have researched military or not.
- Assure to build defenses against other superpowers and countries if they are allied with Russia and are a threat. Artillery on the Indian border and some submarines and destroyers near
Alaska. A
- After you have annexed Russia and Kazakhstan, you will have the resources you need to be self-sufficient as China.
- Further resources can be obtained in Eastern Europe, Scandinavia, and the Middle East using Russia as a launching point for your army.
Pacify the South[]
If Russia agrees to cede Kazakhstan to you, or if they allow you to trade for the resources you need, there won't be as much of a need for Russian lands. Siberia is large and troops take a long time to go through it for its sheer size, and in that time, Russia's allies could enter the war and make it much more difficult for you to win. This strategy will allow you to build up your countries' strength and gives you a near-guaranteed chance victory over your enemies in the late game.
Notes for Beginners[]
- Ask Russia beforehand if they want Kazakhstan and are willing to let you trade for resources.
- Ally with the United States immediately if possible.
- If you enter a war with a country allied with a superpower, ask them beforehand if they are willing to white peace. If not, annex it as soon as possible, or if it is impossible to do so, don't go to war. Weaken any potential invasion by building border defenses and pick any naval or air fleets as needed.
- Always make sure an island nation has no navy before invading them. Always eliminate artillery units and aircraft first. Always pick the least mountainous to invade a country (no marching units across the Himalayas to invade
India).
Secondary Strategy[]
- Justify on Kazakhstan and make an alliance with Russia.
- Justify on
Mongolia and
Taiwan next.
- If you enter a war with a country allied with another required country, declare war and take over both. In the peace sending screen, click on the nation's flag you want to negotiate terms, and send the annexation treaty.
- Obtain the parts needed to make tanks from Russia as soon as possible and build up an all tank army.
- Justify on and annex
Indonesia,
Japan,
Philippines and
Thailand,
Vietnam and, if it still exists,
Burma. If
Burma does not exist annex
South Korea. If
Bangladesh still exists, conquer it.
- Justify on and invade
Pakistan, by using Roads in
Tibet, then launch an invasion to
Saudi Arabia, by using Pakistan is a military base. You are now ready for war with
Russia.
Invasion of India[]
Justify conquest and try to annex India. The key word is try. Once the Indian war machine builds up as a democracy, beware that their economy will be much larger than yours. If they have Conscription Laws on limited, they will have more manpower then you, or be on par with you.
If they do not have artillery, attempt to invade through Burma. If they seem inexperienced and their capital is unguarded, a very risky option is to march soldiers directly across the Tibetan mountains. Taking their capital will not be the end of it, however India can still collapse, and it's main releasable is
Dravida Nadu, with about a population of 50 million. If you take New Delhi, they will most likely spam artillery along the north, obliterating your infantry or tanks, then they will have the opportunity to recapture New Delhi.
