Interface is what players see when they play the server. This article describes its elements in details.
Bottom bar[]
The most important element of the interface is located on bottom. It has statistics about national treasury, national population, manpower and army count. Hovering mouse over manpower or treasury count shows more detailed statistics, such as income or manpower increase. Flag on bottom-left corner is flag of nation player plays and clicking it will redirect to country view section which allows for further management of a state. Since Aid Update, players can toggle it via ⇧ Shift + G.
Compact manager[]
In bottom-right corner of the screen there is a compact manager of few important national aspects.
Visit main article: Map modes
- Diplomatic actions sections shows current justifications being made in process, to declare wars to other nations. It tells what nation is being justified on, shows the cancel button, how process goes and when justification will be eventually made.
- Military groups section lists all groups in nation, its potential leader and his experience, its keybind, and how much military it has.
- Trades section lists all exports and imports. They can be cancelled on this list.
- Resources section lists all resources stored and its flow.
- Outgoing aid section shows all outgoing monthly aids to nations, if player sends any.
- Map Modes section shows a list of modes for the map which can be found at Map modes.
- Capture Zones are areas that you can create which can be assigned for troops to auto capture.
Leaderboard[]
The custom leaderboard has been added together with UI Update of April 2020. It is a list of players online and their nations. Clicking on one of players redirects to their diplomacy section, which is an ease to manage diplomacy with nations.
Text pop-ups[]
It is on right side of screen in middle and temporarily shows up if:
- Monthly shipment (aid) is done.
- If a factory is undersupplied with resource.
- If something lacks to recruit or build.
- If town has too high unrest.
Other[]
Visit main article: News ticker
Visit main article: Player Experience
- Server unique identificator
- Current date of server
- Speaker which is common and appears on all plans, allows to mute music and tell what is played at the moment.
- Bottom alerts
- In debt: You are out of money!
- Deficit: You are losing more money than you earn!
- Oil deficit: You are currently using more oil than you are producing!
- Oil shortage: You are currently facing an oil shortage. Ships, Tanks, and Aircraft have their capability crippled!
- Low stability: Your stability is low! This can have dire consequences to the country
- Technology available: You have one or more technologies you can research
- High war exhaustion: High War Exhaustion can ruin your country!
- Rising Corruption: Your corruption is currently on the rise!
- If their nation is exhausted or has low stability
- Hovering on some lands shows its biome or terrain if has any with text label appearing just over the cursor.
Country view[]
This section is about national management.
Visit main article: Formable
Visit main article: Ideology
Visit main article: Policies
Visit main article: Rankings
Visit main article: Factions
Visit main article: Conscription Laws
Visit main article: War Exhaustion
Visit main article: Political Power
Visit main article: Stability
Diplomacy view[]
It is the second most important section in which the player manages diplomacy with others, declares wars, forms alliances and such. In his own nation view he will find a list of nations to redirect to their diplomacy pages and a release button.
Economy view[]
Visit main article: Money
It is about the national economy, it shows the player's national income, the player's balance and his expenses. The player can set his own economic laws, trade resources, and look at his cities by clicking overview cities. Hovering the cursor over some labels on income/expenses can give more detailed information.
Technology view[]
Visit main article: Technology
The technology view shows you an area where you can click on the orange to research it. Clicking on red technologies will not research it, Right clicking on a technology will make it red and so you don't get notified when it is researchable. Hovering over the Research Power at the bottom will show you how much you are getting per tick.
Military view[]
Visit main article: Military
In military view player can see how much he has and how much he is paying to maintain them, The player can also check doctrines, Military groups, Military leaders and Military operations, The player can also check ongoing wars and Military Modifiers, He can also see how much military power he is gaining per tick by hovering his cursor over it at the bottom.
Visit main article: Events
Sometimes, alerts, events, and pop-ups appear in the middle of the screen or in the bottom-left corner. Bottom notifications are squares in the bottom part of the screen. Bottom-left popups can be ignored or declined by right clicking on them, and they will disappear after a few minutes, but if they were events with negative decisions, then they would trigger after the time limit, resulting in a worse situation for you. Main alerts can be ignored by pressing ↵ Enter.
Wars and peace treaties[]
Visit main article: War#War_interface
The War interface is where the player may see both sides of a conflict, Their casualties and military amount, And the enemy's casualties and military amount, The player may negotiate terms, See below.
Visit main article: War#Peace_treaty
The peace treaty interface is where the player can make a peace treaty, And may negotiate their terms, They can demand or concede, The player can demand to Annex cities they occupied, Seize the enemy state's treasury from 5% to 75%, The player can demand to seize the enemy state's resources from 5% to 75%, You can right click to increase it to maximium.
Menu[]
Menu view can be achieved by clicking Tab ⇆ button. The menu has 7 more buttons in total.
Visit main article: Skins
Skins page allows to select/buy skins.- Help page is very detailed guide book describing game mechanics and basic gameplay aspects.
- Rules page is a collection of game rules. However, in-game rules are outdated. Game Discord has latest rules in, which apply to the game.
Visit main article: Titles
Titles section allows to select chat title for player.- Formable list is the list of formables. They can be filtered by all, completed and uncompleted. If a formable has been formed, a green check appears on the forming nation's flag.
- Toggle flag overlay option allows to toggle visibility of translucent flag overlay in first plan so it looks more realistic.
- Abandon Country button makes the player abandon their nation and returns them to the nation select interface.
Settings[]

The default Settings menu with nothing adjusted.
The Settings is a sub-menu accessible via the main menu that allows the user to personalize and adjust their in-game experience, with all of these settings persisting across servers. Most of these settings are ones that adjust the in-game graphics (Earth Texture, Unit FX, whether or not to render Unit models, Flag Overlay, and Smooth Unit Movement). The menu also offers players the ability to mute the background music.
City and unit interfaces[]
City[]
Each city has its own city name, population, taxes, manpower increase, resource to money income, and tier. Infrastructure level and unrest, and buildings. Everything is shown in its interface when clicked on it. Players can also move capital to a selected city. If they own a city, they can scorch or cede it.
Unit[]
Each unit has its name, entrenchment, military group, and unit experience. This can be viewed in the unit's interface, but also there are several options for an unit, for example, disbanding it, renaming it, starting a training, assigning a group, and toggling reinforcements, which means it would regenerate or sometimes not. Units can be halted (stop moving), split in half, or auto-capture nations.
Multiple units can form drawn lines or toggle automatic merging with other units. Right-clicking the Start Training button leads to a biome-specialization interface.
Nation selection[]
This interface is the very first thing the player sees after joining the server. It contains a simple nation select scrolling frame together with a search bar allowing the player to filter nations and ease findings. Since the event update, 10 nations are being recommended to the player above the play button. Since Skin Update, a random free nation around the world can be selected.
There is, on the right side of the screen, a short summary of the nation, of how much population it has, maximum manpower, experience gain modifier, and the required experience to play it. It also contains a list of available formables. Players can easily quit the server via the Return to Lobby button.