Nations, more commonly referred to as states or countries, are the forefront element in Rise of Nations. Nations can be played by players or AI, which are referred to as "being played" and "AI controlled (nation)", respectively. Players can manage nations internally, by changing certain settings or configurations that can directly influence or affect crucial national elements, including the economy, government, military, etc. Players can also engage in many diplomatic actions to influence other nations, such as declaring war, forging alliances, creating puppets, and more.
Nations are integral base mechanics of the game, with their primary objective being to achieve dominance on the world stage. Additionally, they serve as the groundwork for other various features, including formables and releasables. Each nation has specific formables that can be united by acquiring all the required territories. For instance, China can form the Qing Dynasty by acquiring all the necessary lands designated for the Qing Dynasty.
In the game, there are a total of 239 starting nations categorized into seven tiers, ranging from minor powers to superpowers, in which the latter requires a set amount of XP to play as. The three base superpowers are: China, the United States, and India, with XP requirements in descending order.
Cities
Cities are the primary framework to one's nation, as they provide the basic needs to maintain a country, such as contributing to the economy, manpower growth, factories, resources, and building a military. Losing a significant amount of cities, especially the capital or urbanized areas, will inflate war exhaustion, weaken the economy, and lowers stability, which leads to the process of releasables declaring independence.
Determining a Nation's Tier
NOTE: The list of tiers are not official as they are not recognized by Hyperant himself. Tiers are only used to denote power of a nation based on their XP modifier.
One can determine a country's tier by the economy, XP modifier, and manpower amount. Oftentimes, high tier countries have a vast amount of territory and a sizable amount of populated cities, excluding countries such as Russia, where the country has an extensive amount of cities but is not a superpower. Another method to gather information of the tier a country is through searching their ranking on the international leaderboard, where it indicates the placement of superpowers, regional powers, and minor powers.
List of Nations
Tier VII
Tier VII countries represent the three primary superpowers globally, boasting unmatched strength in terms of their economy, population, territory, and military power. They possess the most powerful military capacities, with a manpower reserve exceeding 4,000,000 individuals, and their substantial population surpasses 200,000,000, as sprawling cities and vast metropolitan areas are dispersed throughout their lands. Additionally, these begin with a base income of over 15 million, built by high tax revenue and resource income. They have 0.11x XP Gain Modifier.
Due to the nations marked as the "big three" on the global stage, each of these nations require at least over 100,000 XP to play as: 144,338 XP for India, 176,777 XP for the United States, and 250,000 XP for China. Despite the XP limitations, the ranking system orders the nations from greatest to least during the beginning of 2019: United States (1st), China (2nd), and India (3rd).
Name | Region | Ranking |
---|---|---|
India | Indian Peninsula | 3 |
China | East Asia | 2 |
United States | North America & Oceania | 1 |
Tier VI
Tier VI countries are considered minor "superpowers," occupying prominent positions in the global rankings. These nations possess abundant populations, starting economies that exceed a 1 million income, and healthy reserves of valuable resources. Furthermore, their military capabilities are powerful, with manpower capacities surpassing 1 million. These countries below have a silver boundary bordering their flag, the same as those in the preceding tier. They have 0.33x XP Gain Modifier.
Name | Region | Ranking |
---|---|---|
Brazil | South America | 4 |
Indonesia | Southeast Asia | 8 |
Japan | East Asia | 5 |
Mexico | North America | 7 |
Russia | East Europe & North Asia | 6 |
Tier V
Tier V countries are positioned in the middle of the rankings, representing nations with greater levels of military strength, economic development, and resource production. These countries have experienced a significant growth compared to lower-tier regional powers. They have 0.75x XP Gain Modifier.
Name | Region | Ranking |
---|---|---|
Argentina | South America | 19 |
Colombia | South America | 23 |
Egypt | Middle East | 17 |
Germany | Central Europe | 10 |
Iran | Middle East | 14 |
Nigeria | West Africa | 12 |
Pakistan | South Asia | 9 |
Philippines | Philippines Sea | 18 |
South Korea | Korean Peninsula | 16 |
Turkey | Anatolian Peninsula & Balkan Peninsula | 13 |
United Kingdom | British Isles | 11 |
Vietnam | Indochina | 26 |
Tier IV
Tier IV countries represent a crucial stepping stone towards becoming prominent regional powers on the global stage. Their military strength, territory, economy, and resource production have expanded significantly, operating on a larger scale compared to lower-tier nations. In the diplomacy interface, few of these countries below have earned a special grey boundary that outlines their flag, signifying they are a regional power. They have 1x XP Gain Modifier.
Name | Region | Ranking |
---|---|---|
Australia | Oceania | 31 |
Bangladesh | Indian Peninsula | 25 |
Canada | North America | 28 |
Chile | South America | 36 |
Democratic Republic of the Congo | Central Africa | 29 |
France | West Europe | 15 |
Iraq | Middle East | 34 |
Italy | Italian Peninsula | 22 |
Malaysia | Malay Archipelago | 38 |
Morocco | West Africa | 35 |
Peru | South America | 32 |
Poland | Central Europe | 39 |
Saudi Arabia | Arabian Peninsula | 24 |
South Africa | South Africa | 21 |
Spain | Iberian Peninsula | 20 |
Sudan | North Africa | 41 |
Taiwan | East Asia | 27 |
Thailand | Indochina | 37 |
Ukraine | East Europe | 30 |
Venezuela | South America | 33 |
Tier III
Tier III countries, although not noticeably feeble, find themselves slightly falling behind regional powers. These nations have obtained greater access to precious resources and witnessed substantial advancements in their economies and military manufacturing, being the first to surpass the 60,000 manpower limit with their initial manpower levels. They have 1.25x XP Gain Modifier.
Name | Region | Ranking |
---|---|---|
Afghanistan | South Asia | 48 |
Algeria | North Africa | 40 |
Angola | South Africa | 47 |
Austria | Central Europe | 77 |
Azerbaijan | Caucasia | 87 |
Belarus | East Europe | 71 |
Belgium | Benelux | 75 |
Bolivia | Central South America | 53 |
Bulgaria | Balkan Peninsula | 80 |
Burkina Faso | West Africa | 105 |
Burma | Southeast Asia | 42 |
Cameroon | West Africa | 55 |
Cote d'Ivoire | West Africa | 58 |
Cuba | Caribbean Sea | 66 |
Czech Republic | Central Europe | 90 |
Dominican Republic | Caribbean Sea | 65 |
Ecuador | South America | 57 |
El Salvador | Central America | 100 |
Ethiopia | East Africa | 52 |
Finland | Nordic/Scandinavian | 98 |
Ghana | West Africa | 56 |
Greece | Balkan Peninsula | 60 |
Guatemala | Central America | 95 |
Guinea | West Africa | 82 |
Haiti | Caribbean Sea | 94 |
Hong Kong | East Asia | 49 |
Hungary | Central Europe | 84 |
Israel | Middle East | 73 |
Jordan | Middle East | 89 |
Kazakhstan | Central Asia/Eastern Europe | 45 |
Kenya | East Africa | 59 |
Lebanon | Middle East | 91 |
Libya | North Africa | 63 |
Madagascar | South Africa | 88 |
Mali | West Africa | 93 |
Mozambique | Southern Africa | 72 |
Nepal | South Asia | 107 |
Netherlands | Benelux | 54 |
New Zealand | Pacific Ocean | 81 |
North Korea | Korean Peninsula | 46 |
Paraguay | South America | 86 |
Portugal | Iberian Peninsula | 61 |
Republic of Congo | West Africa | 99 |
Chad | North Africa | 50 |
Senegal | West Africa | 67 |
Singapore | Southeast Asia | 64 |
Sweden | Nordic | 76 |
Somalia | East Africa | 85 |
Switzerland | Central Europe | 70 |
Syria | Middle East | 43 |
Tajikistan | Central Asia | 74 |
Tanzania | East Africa | 51 |
Tunisia | North Africa | 68 |
Uganda | Central Africa | 83 |
United Arab Emirates | Middle East | 79 |
Uruguay | South America | 97 |
Uzbekistan | Central Asia | 44 |
Yemen | Middle East | 62 |
Zambia | Southern Africa | 78 |
Zimbabwe | Southern Africa | 69 |
Tier II
Tier II represents countries that are slightly more powerful than those in the Tier I category, however, they are only stronger in the way that their economy and military are larger, while the maximum manpower is still 60,000. They have 1.5x XP Gain Modifier.
Name | Region | Ranking |
---|---|---|
Albania | Balkan Peninsula | 118 |
Armenia | Caucasia | 134 |
Bahamas | Caribbean Sea | 168 |
Bahrain | Arabian Peninsula | 149 |
Barbados | Caribbean Sea | 172 |
Benin | West Africa | 124 |
Bosnia and Herzegovina | Balkan Peninsula | 132 |
Botswana | South Africa | 146 |
Brunei | Borneo | 160 |
Burundi | Central Africa | 151 |
Cabo Verde | East Atlantic Ocean | 174 |
Cambodia | Indochina | 104 |
Central African Republic | Central Africa | 133 |
Romania | Eastern Europe | 114 |
Costa Rica | Central America | 109 |
Croatia | Balkan Peninsula | 128 |
Curacao | Caribbean Sea | 175 |
Cyprus | East Mediterranean Sea | 153 |
Denmark | Jutland | 119 |
Djibouti | East Africa | 141 |
Equatorial Guinea | West Africa | 163 |
Eritrea | East Africa | 131 |
Estonia | Baltic | 150 |
Fiji | West Pacific Ocean | 165 |
Gabon | West Africa | 142 |
Gambia | West Africa | 166 |
Georgia | Caucasia | 113 |
Gibraltar | Iberian Peninsula | 173 |
Guadeloupe | Caribbean Sea | 176 |
Guinea-Bissau | West Africa | 156 |
Guyana | South America | 155 |
Honduras | Central America | 110 |
Iceland | North Sea | 171 |
Ireland | North Sea | 125 |
Jamaica | Caribbean Sea | 115 |
Kuwait | Arabian Peninsula | 92 |
Kyrgyzstan | Central Asia | 112 |
Laos | Indochina | 138 |
Latvia | Baltic | 139 |
Lesotho | South Africa | 130 |
Liberia | West Africa | 129 |
Lithuania | Baltic | 135 |
Macau | Southeast Asia | 152 |
Macedonia | Balkan Peninsula | 143 |
Malawi | South Africa | 121 |
Malta | Mediterranean Sea | 162 |
Martinique | West Indian Ocean | 167 |
Mauritania | West Africa | 136 |
Mauritius | West Indian Ocean | 145 |
Moldova | East Europe | 140 |
Mongolia | East Asia | 103 |
Montenegro | Balkan Peninsula | 164 |
Namibia | South Africa | 144 |
Nicaragua | Central America | 116 |
Niger | Central Africa | 101 |
Norway | Scandinavia | 108 |
Oman | Arabian Peninsula | 123 |
Panama | Central America | 120 |
Eswatini | South Africa | 169 |
Palestine | Middle East | 122 |
Papua New Guinea | New Guinea | 147 |
Qatar | Arabian Peninsula | 117 |
Reunion | West Indian Ocean | 170 |
Rwanda | Central Africa | 126 |
Serbia | Balkan Peninsula | 96 |
Sierra Leone | West Africa | 111 |
Slovakia | Central Europe | 137 |
Slovenia | South Europe | 157 |
South Sudan | North Africa | 148 |
Sri Lanka | North Indian Ocean | 127 |
Suriname | South America | 158 |
Timor-Leste | South East Asia | 159 |
Togo | West Africa | 102 |
Trinidad and Tobago | Caribbean Sea | 154 |
Turkmenistan | Central Asia | 106 |
Tier I
Tier I nations are the weakest countries in the game. The maximum manpower capacity is 60,000, tax collection is minimal, and base population is small. These countries are mostly islands or landlocked nations located in isolated areas across the world, but despite this, it is still possible to conquer quickly and emerge to world domination, though it is rare and difficult to do so. They have 2.5x XP Gain Modifier.
Name | Region | Ranking |
---|---|---|
American Samoa | West Pacific Ocean | 221 |
Andorra | Iberian Peninsula | 193 |
Anguilla | Caribbean Sea | 219 |
Antarctica | Antarctica | 237 |
Antigua and Barbuda | Caribbean Sea | 202 |
Aruba | Caribbean Sea | 188 |
Belize | Central America | 177 |
Bermuda | West Atlantic Ocean | 195 |
Bhutan | South Asia | 179 |
Bonaire | Caribbean Sea | 217 |
British Virgin Islands | Caribbean Sea | 215 |
Cayman Islands | Caribbean Sea | 189 |
Christmas Island | East Indian Ocean | 235 |
Comoros | West Indian Ocean | 161 |
Cook Islands | West Pacific Ocean | 229 |
Dominica | Caribbean Sea | 216 |
Falkland Islands | Southern Atlantic Ocean | 233 |
Faroe Islands | North Sea | 220 |
French Guiana | South America | 183 |
French Polynesia | West Pacific Ocean | 178 |
Greenland | North America | 199 |
Grenada | Caribbean Sea | 207 |
Guam | West Pacific Ocean | 180 |
Guernsey | English Channel | 190 |
Isle of Man | North Sea | 205 |
Jersey | English Channel | 184 |
Kiribati | West Pacific Ocean | 213 |
Liechtenstein | West Europe | 204 |
Luxembourg | West Europe | 181 |
Maldives | North Indian Ocean | 182 |
Marshall Islands | West Pacific Ocean | 214 |
Mayotte | West Indian Ocean | 210 |
Micronesia | West Pacific Ocean | 212 |
Monaco | West Europe | 203 |
Montserrat | Caribbean Sea | 231 |
Nauru | West Pacific Ocean | 223 |
New Caledonia | West Pacific Ocean | 185 |
Niue | West Pacific Ocean | 238 |
Norfolk Island | West Pacific Ocean | 236 |
Northern Mariana Islands | West Pacific Ocean | 194 |
Palau | West Pacific Ocean | 218 |
Rapa Nui | East Pacific Ocean | 226 |
Saba | Caribbean Sea | 234 |
Saint Barthelemy | Caribbean Sea | 224 |
Saint Helena | South Atlantic Ocean | 230 |
Saint Martin | Caribbean Sea | 206 |
Saint Kitts and Nevis | Caribbean Sea | 209 |
Saint Lucia | Caribbean Sea | 201 |
Saint Pierre and Miquelon | North Atlantic Ocean | 227 |
Saint Vincent and the Grenadines | Caribbean Sea | 198 |
Samoa | West Pacific Ocean | 191 |
San Marino | Italian Peninsula | 211 |
Sao Tome and Principe | East Atlantic Ocean | 186 |
Seychelles | West Indian Ocean | 208 |
Sint Eustatius | Caribbean Sea | 232 |
Sint Maarten | Caribbean Sea | 200 |
Solomon Islands | West Pacific Ocean | 187 |
Tokelau | West Pacific Ocean | 239 (Last) |
Tonga | West Pacific Ocean | 197 |
Turks and Caicos Islands | Caribbean Sea | 228 |
Tuvalu | West Pacific Ocean | 222 |
United States Virgin Islands | Caribbean Sea | 196 |
Vanuatu | West Pacific Ocean | 192 |
Wallis and Futuna | West Pacific Ocean | 225 |
Border Controversy
WARNING: This section is subject to offend some users, mainly due to ongoing geopolitical relations, tensions, rivalries, and wars, between the nations and parties mentioned below. Click '[Expand]' to view this section.
There are various internal controversies within the Rise of Nations community regarding the in-game international borders. Most of these disputes can be resolved using the fact that the game starts in 2019, and so the map is based on the years before 2019; however, there are still some counterclaims that are not fully settled by this fact.
- One of the main occurring issues is the Crimean debate, which is based on the 2014 Russian takeover of Crimea. In-game, the nation of Ukraine owns it, which has triggered some suggestions to instead give the releasable of Crimea over to Russia.
- By far one of the largest ongoing conflicts is the Serbian - Kosovan debate. In the game, Kosovo is a releasable cored within Serbia; however, many players within the community have expressed their suggestions to make Kosovo a starting nation rather than a releasable. This controversy can be traced to the long-standing and complex issue rooted in historical, political, ethnic, and territorial disputes. Kosovo, a region in the Balkans with a significant ethnic Albanian population, declared independence from Serbia in 2008, a move recognized by a majority of countries, including the United States and many European nations, but not by Serbia, Russia, and a few others. Serbia considers Kosovo to be part of its territory due to historical and religious ties, as it is home to many Serbian Orthodox Christian monasteries and churches.
- To date, the country of Vatican City is not present as a starting nation in the game, which has stimulated numerous proposals to officially add Vatican City as a country. However, Hyperant has conclusively denied the implementation of Vatican City.[1]
- Another ongoing controversy is the Overseas Territories/Departments argument. Within the game, the overseas territories of nations with colonies, such as the United Kingdom, France, the Netherlands, and the United States, are all independent, due to balancing reasons. This has made some ask whether these nations should have these colonies at the start of the game. However, the Suggestion Council[2] ultimately rejected any forms of this request, mainly due to general inconvenience should it be implemented.
- Another major issue is the Israeli - Palestinian conflict. For decades, the two nations have been nearly at constant war, with only minor peace agreements being made in recent years. Both sides have politicians and nationalists who claim that the other nation is a part of theirs. This is only fueled by the fact that originally, Israel owned both of the nations in-game, before Palestine was made as a starting nation in the 11/21/2022 Update. As such, many tensions have arisen over whether one side should fully take the other as a starting nation.
- Another minor controversy is the Western Sahara controversy. In real life, Morocco controls over 80% of the territory that the Western Sahrawi Arab Democratic Republic claims. In-game, the releasable controls all the lands that it claims. Originally, it was also a starting nation, furthermore heightening the overall dispute. The debate is currently dormant, with suggestions for a change to Western Sahara's nationhood scattering into irrelevancy.
See Also
References
- ↑ https://discord.com/channels/570684122519830540/570686163254509589/783832465533567017
- ↑ The Suggestions Council is a specialized team in organizing and working with future game update projects. They have the exclusive ability to consider or reject formable suggestions posted in the Official Discord and also work on formables and releasables through private consultations.