Roblox Rise of Nations Wiki
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About the Game

Roblox Rise of Nations is a popular real-time strategy and world conquest game that revolves around diplomacy, economy, and military, among other aspects.
Players begin by choosing any available nation and then proceed to declare wars, forge alliances, invest in national interests, and develop the economy in order to expand across the globe. Use your military to invade and annex others for their resources, territory, and treasuries. You can also form historical empires (such as the Soviet Union) by unifying former states under a single banner. This game is all about running and managing a nation, conquering territory, and shaping the map under international influence.

Live Updates

Real-time and additional updates are announced and posted via the Official Rise of Nations Discord.

2025 Rise of Nations Wiki Update Log
Update Announced
03 / 23 / 2025 March 23, 2025
03 / 22 / 2025

This is a compilation of all the changes that have occurred since the start of 2025.

New Hires

Retirements

Promotions

  • HolyMoa is now a Wiki Administrator

Autofill

  • Autofill
  • Categorization
March 22, 2025
2025 Rise of Nations Update Log
2 Patch Updates | 3 Minor Updates | 2 Moderate Updates | 0 Major Updates | 7 Total Updates
(As of March 10, 2025)
Update Released
Minor Update 03 / 10 / 2025

Settings Expansion

  • A new Settings menu has been added, allowing you to adjust the following options, which will persist across different sessions:
    • Permanent music mute
    • Earth texture overlay
    • Explosion FX from combat and training
    • Rendering of unit models
    • Smoothness of unit movement
    • Flag overlay

New Features

  • Right-clicking on a technology now toggles between disabling and auto-researching it. Clicking once will disable it, and clicking twice will enable auto-research.
  • The War Bonds event has been replaced with the War Bonds Law. Enacting this law will increase your tax income and decrease military upkeep but will significantly raise war exhaustion and decrease stability.

Formables

March 10, 2025
Update 03 / 06 / 2025

VIP Server Features

  • You can now create custom modifiers that will save when you save your map, and can be added to any country either for a limited time or indefinitely. Custom modifiers that are active in countries are also saved and loaded per map.
  • City Tier and Infrastructure levels will now be saved
  • You can now reset a city's population to its original value
  • Using autocapture with nukes will now target the selected country's largest cities with them

More Laws

  • Party Loyalty
  • Firearm Regulation
  • Working Hours
  • Industrial Specialization
  • Population Growth
  • Press Regulation
  • Religious Emphasis

New Spending

  • Reconstruction Spending. This will increase the recovery speed of scorched cities.

Quality of Life

  • Added option to select all countries to be liberated via the liberation peace deal
  • Amount of treasury seized is now shown on the resulting peace treaty notification
  • You can now hold down enter to clear all popups
  • All unusually shaped flags now have their own overlay images
  • You can now view how much destruction a city has by mousing over the unrest bar

Skins

  • Western Medieval
  • Samurai
  • Mongol
    • All made by uviser23

Releasables

Formables

Missions

Changes

Removed Policies

  • Enforce Party Loyalty
  • Press Censorship

Fixes

  • Fixed flags and resource icons that were content deleted by Roblox.

Credits

Special thanks to Suggestions Council again.

New Partner

We have officially partnered with Paradox Interactive, the renowned video game studio behind acclaimed grand strategy franchises such as Crusader Kings, Europa Universalis, Victoria, and Hearts of Iron.

You can read the full announcement posted by Hyperant here (source):

March 6, 2025
Update 02 / 19 / 2025

New Features

  • Missions will now appear in the profile view and will be saved upon completion.
  • The formable/mission search now allows searching for countries with available formables/missions by prefacing the search with !.
  • Clicking on a formable flag in the formable list will now select all required cities for that formable.
  • Military leaders now have icons to better distinguish between different types.
  • Deputies of civilian leaders can now be promoted. This replaces a corrupt leader with a non-corrupt one at a reduced level, but only if the leader's rank is 3 or higher.
  • Military leader level-up upgrades will now stack instead of each promotion overwriting previous upgrades.
  • Airport cost summaries are now more accurate.

New Formables

New Missions

Credits

Hyperant has praised the Suggestions Council for crafting the formables and missions.

February 19, 2025
Patch Update 02 / 12 / 2025

Changes

  • The money gained from selling to the internal market will now scale with how much of the demand is fulfilled. Consequently, selling way over your internal demand will lead to diminishing returns
  • The Internal Market UI in the trade demand now shows demand
  • Consumer goods, Copper, Oil and Titanium now give minor buffs when demand is fulfilled
February 12, 2025
Minor Update 02 / 11 / 2025

New

Changes

  • The Massed Attack doctrine tree now grants reduced war exhaustion gain from troop losses.
  • Downfall Initiative infantry manpower cost reduced from 0.7x → 0.5x.
  • Advanced Training ground attack bonus against entrenched and fortified units slightly decreased.
  • Blitzkrieg's ground attack modifier against entrenched and fortified units slightly decreased.
  • Lightning Offensive entrenchment debuff increased.
  • Elastic Defense and Maginot Theory attack bonus against non-entrenched units changed to attack bonus against entrenched units.
February 11, 2025
Patch Update 02 / 10 / 2025
February 10, 2025
Minor Update 02 / 10 / 2025

New

  • New Ground Leader Trait: "Bunker Buster" – Grants additional attack power against entrenched and fortified units.
  • New Military Operation: "Deep Battle Theory" – Similarly to the Bunker Buster, it grants additional attack power against entrenched and fortified units. However, it reduces attack power against non-entrenched units.

Changes

  • Combined Bombardment (in the Manoeuvre Warfare doctrine) provides a military power discount to the Deep Battle Theory.
  • Panzer Commander trait now increases tank attack power against entrenched and fortified units.
  • The Blitzkrieg modifier under the Lightning Warfare operation now includes attack bonuses against both fortified and entrenched units, but not as powerful as the Deep Battle Theory.
  • Static Lines doctrine now has attack penalties against entrenched units.
  • Ground Specialization, Manoeuvre Warfare, and Aerial Close Air Support doctrines now provide various levels of attack bonuses against entrenched and fortified units.
  • Elastic Defense and Maginot Theory operations now impose attack penalties against non-entrenched units.
February 10, 2025
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