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Saint Vincent and the Grenadines is a Tier I nation located in North America, specifically in the Lesser Antilles, the Eastern and smaller region of the Caribbean. It shares maritime borders with Grenada, Saint Lucia, and Barbados.

Background[]

The following is taken from Wikipedia which is licensed under CC-BY-SA 3.0. You can view the article it was taken from here.


Base Statistics[]

Economy[]

Saint Vincent and the Grenadines has a starting income of $103,299. Since

Resources[]

Saint Vincent and the Grenadines produces no natural resources.

Military[]

Like most nations in Rise of Nations, with the exceptions of Japan, Russia, Switzerland and Israel, it starts with the volunteer conscription law. Saint Vincent and the Grenadines has a manpower capacity of 60,000. It gains 296 manpower every turn. It also has 20k troops for its homeguard, stationed at Kingstown, its capital and only city.

Base Manpower Capacity of Saint Vincent And The Grenadines per Conscription Law
The following columns below present the manpower capacity from lowest (Disarmed) to highest (Required). RP stands for "Recruitable Population".
Disarmed
[1% RP]
60,000
Volunteer
[2% RP]
60,000
Limited
[5% RP]
60,000
Extensive
[10% RP]
60,000
Required
[25% RP]
60,000

Geography[]

Terrain[]

Being an island nation, Saint Vincent and the Grenadines doesn't have any terrain. So does its neighbors, which may make them easier to invade.

Biome[]

Being an island nation, Saint Vincent and the Grenadines has no biomes as well. Its neighbors also share this quality, making them easier to invade.

Cities[]

Saint Vincent and the Grenadines has only one city, the capital of Kingstown. It has a population of 49,485.

Borders[]

Saint Vincent and the Grenadines doesn't have any land borders, but according to the UNCLOS, it has maritime borders with Saint Lucia, Barbados, Trinidad and Tobago, Grenada and Venezuela. Ingame, its closest countries are Saint Lucia, Barbados, and Grenada.

Politics[]

Ideology[]

Like most nations in the game, with the exceptions of India, Japan, China, Laos, Vietnam, North Korea, South Korea, Cuba, the United States, and Brazil, it starts with the Non-Aligned Ideology. This means it has no buffs, or debuffs.

Formables[]

Territory of the West Indies Federation

Territory of the West Indies Federation

Saint Vincent and the Grenadines only has one formable, that being the West Indies Federation. It requires you to annex the independent nations of Grenada, Trinidad and Tobago, Jamaica, Dominica, Saint Lucia, Antigua and Barbuda and Saint Kitts and Nevis and Barbados. It also requires you to annex the dependencies/territories of Anguilla, the Turks and Caicos Islands, Montserrat and the Cayman Islands. It has a square city, Kingston, the Jamaican capital (Which has a similar name to the capital of Saint Vincent and The Grenadines, Kingstown.) This can be useful for making tanks. It also once had a formable called the Caribbean Federation, which required all of the Caribbean (Before the 11/8/2022 Update, which added some Caribbean dependencies.) However, it was removed in the 11/21/2022 Update, AKA the 22/11/2022 Update.

Releasables[]

Saint Vincent and the Grenadines has no releasables. It shares this quality with its neighbors and many other countries.

Strategy[]

When you go into a server, typing this country can be hard. however, typing "d t" (or "D t" if you're on mobile) is a useful shortcut. This will lead to two results, Trinidad and Tobago, and Saint Vincent and the Grenadines. It's the first result in alphabetical order, making it the top nation, making it easier for you to click/tap on it. Hooray! you're Saint Vincent and the Grenadines, however, although it only has one formable, there are multiple reasonable paths you can go through.

wip, wip, wip, wip, wip dot mess em up

Forming the West Indies Federation[]

First, justify on Grenada. Also justify on Saint Lucia, however, wait for a while. You're justifying on Grenada because it's because it's the only one of your three neighbors that has 2 cities, enabling the possibility for AI luring. Then, do some trading. Trade phosphate. Since you already have 20k troops, you will have 80k troops when you spam your city, Kingstown, with troops, since Saint Vincent and the Grenadines has 60k manpower on every conscription law. Train your troops, no specialization needed. After the justification is done, declare war. Just in case AI luring fails, split your troops in two. This will lead to the method, flanking. Move both divisions on opposite sides of your country, make them go south, and make then go to Grenada's smaller city, Hillsborough. this will cause the homeguard of Grenada to come, leading to their demise. Send one or both of your divisions-parts of the 80k troops-to Grenada's capital, St George's, and capture that. In the peace treaty, select 75% on everything, and you have annexed your first nation.

Next up, is Saint Lucia. Let your troops heal by sending reinforcements. After that, build recruitment centers, they're good for manpower. Your justification may be ready by now, but you have to do some things first. First, since Saint Lucia has only one city, trade oil for a navy.

Forming the Union of Caribbean States[]

Tips[]

wip, wip, wip, wip, wip, dot mess em up

Threats[]

Trivia[]

  • St Vincent and the Grenadines has the longest name of any Caribbean nation.
  • Its flag is the only flag with rhombuses in it.
  • It once had a considered formable, called Garifuna. However, it was turned down by the Suggestions Council due to it being an ethnic formable.
  • Funnily enough, it has an island called "Petit Saint Vincent".
  • Although its name is "Saint Vincent and the Grenadines", it doesn't have all of the Grenadines, it has 32 grenadines, with the rest belonging to Grenada.
    • "The Grenadines" also sounds closer to Grenada then Saint Vincent and the Grenadines.
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