Rise of Nations has been undergoing continuous development since its creation in late 2018. Most minor, moderate, and major updates are announced by Hyperant, the sole developer of the game, on the Official Discord Server or in the lobby, specifically in the logs located in the bottom right corner. However, certain smaller changes, such as minor bug fixes and patches, may not be fully announced and may be added covertly.
Updates[]
Notes[]
- The vast majority of updates' names that are labeled as dates are always formatted in MM/DD/YY (Month/Day/Year).
- The list does not contain changelogs before April 2019 due to the lack of information or it being lost entirely.
2025 Updates[]
Minor Update 04 / 17 / 2025[]
Changes[]
- Testing mouse over text that may prompt you to hold space or in the case of mobile users toggle a button to reveal helpful information mostly aimed at the newer players. Limited at this time to the different types of powers such as Stability, Corruption, War Exhaustion, Political, Military, Research and Manpower pending feedback.
- You can now roughly view how much manpower you are using to reinforce your units.
- Tiles that have merely occupied cities will now be slightly brighter and more faded out than normal tiles.
Fixes[]
- Sending request to the Internal Market are no longer inhibited by a timer.
- Fixed cases where the Nuke mushroom cloud will remain if abandoning a country while they are still visible.
Minor Update 04 / 12 / 2025[]
Changes[]
- The country selection menu now updates more reliably in real time, preventing cases where a country appears available but disappears upon selection.
- Added more detail to the country selection menu, including information about ideologies, ongoing wars, puppet status, and faction membership.
- You can now select a country by clicking on either its land or one of its cities.
Fixes[]
- Mass releasing of countries should now cause significantly less lag.
- Mobile users should be able to click on notifications more reliably.
- Casualty mouseover text in the war menu once again displays a breakdown by country.
- Potential fix for rare edge cases where "ghost" wars would persist, incorrectly keeping a country at war.
Lobby Update 04 / 06 / 2025[]
- Partial Redesign of the UI.
- Quick join will now properly work and send you to the newest server by default.
- Servers that you last played and servers that have friends will now appear at the very top.
- Update Button will now only be gold if you haven't read the latest update.
- Servers will attempt to show their server location.
Minor Update 04 / 03 / 2025[]
New[]
Economic Investments[]
- These are projects that allow you to gradually develop your country over time in exchange for political power and resources. These can provide substantial temporary buffs to the selected cities.
Ideology-Dependant Laws[]
- Laws that are available only to certain ideology types.
- Liberalism and Democracy gets Democracy Style.
- Nationalism and Fascism gets State Doctrine.
- Socialism and Communism gets Collective Theory.
Monarchy Laws[]
- These are conditional laws that allow for a monarchy to be established to varying degrees of power.
The Vatican[]
- A local modifier on the city of Rome that gives +5% tax income.
Formables[]
Aistija
Aridoamerica
Central Asian Union
Dagestan
Himalayan Confederation
Hunnic Empire
Khanate of Kalat
Melanesian Federation
Tokugawa Shogunate
Union of Sahel States
Windward Islands Federation
Missions[]
Across all Micronesia to
Micronesia
Bütöv Azerbaycan to
Azerbaijan
Free State of Bengal to
Bangladesh
Great Occitania to
Occitania
Great Tigray to
Tigray
Greater Kurdistan to
Kurdistan
Imperio Chileno to
Chile
Land of the Hadhrami to
Hadhramaut
Liberación Andaluza to
Andalusia
Natural Syria to
Syria
Nacion Camba to
Santa Cruz
Plan Espiritual de Aztlan to
Aztlan
State of The Manchus to
Manchuria
The Chilean Fatherland to
Chile
The Ingrian Jewel to
Ingria
The Phantom Empire of Ahwaz to
Al-Ahwaz
The Swords of Iraq to
Iraq
Lone Star Over the West to
Texas
United Kalmykia to
Kalmykia
Whistling Dixie to
Confederate States of America
Releasables[]
Titles[]
- Revelator from
Zion of America
- Shogun from
Tokugawa Shogunate
- Tlatoani from
Cemanahuac
Changes[]
- Expanded and more distributed
Phosphate deposits
- Halved Internal Market raw resource demands
- You can scroll the list of current wars if you have enough wars ongoing
Minor Update 03 / 16 / 2025[]
New[]
Vip Server Functions[]
- Added ability to create and save custom formables
- Added setting to toggle the ability for formables to be able to be formed while at war
- Ceding Override now works for countries at war
QoL[]
- Unrest and integration bars given mouseover text
- Output levels when mousing over buildings in the building menu is now corrected for total national factory output modifiers
- Alerts for factories lacking resources replaced with warning message box
Fix[]
- Factories should no longer partially consume resources if it is disabled due to lack of them
Update 03 / 10 / 2025[]
Settings Expansion[]
- A new Settings menu has been added, allowing you to adjust the following options, which will persist across different sessions:
- Permanent music mute
- Earth texture overlay
- Explosion FX from combat and training
- Rendering of unit models
- Smoothness of unit movement
- Flag overlays
New Features[]
- Right-clicking on a technology now toggles between disabling and auto-researching it. Clicking once will disable it, and clicking twice will enable auto-research.
- The War Bonds event has been replaced with the War Bonds Law. Enacting this law will increase your tax income and decrease military upkeep but will significantly raise war exhaustion and decrease stability.
Formables[]
Update 03 / 06 / 2025[]
VIP Server Features[]
- You can now create custom modifiers that will save when you save your map, and can be added to any country either for a limited time or indefinitely. Custom modifiers that are active in countries are also saved and loaded per map.
- City Tier and Infrastructure levels will now be saved
- You can now reset a city's population to its original value
- Using autocapture with nukes will now target the selected country's largest cities with them
More Laws[]
- Party Loyalty
- Firearm Regulation
- Working Hours
- Industrial Specialization
- Population Growth
- Press Regulation
- Religious Emphasis
New Spending[]
- Reconstruction Spending. This will increase the recovery speed of scorched cities.
Quality of Life[]
- Added option to select all countries to be liberated via the liberation peace deal
- Amount of treasury seized is now shown on the resulting peace treaty notification
- You can now hold down enter to clear all popups
- All unusually shaped flags now have their own overlay images
- You can now view how much destruction a city has by mousing over the unrest bar
Skins[]
- Western Medieval
- Samurai
- Mongol
- All made by uviser23
Releasables[]
Antioquia and
Choco to
Colombia
Azores and
Madeira to
Portugal
Bangabhumi to
Bangladesh
Beja to
Sudan and
Egypt
Bornholm to
Denmark
Chuuk and
Yap to
Micronesia
Cyrenaica and
Fezzan to
Libya
Deseret to
United States
Hadhramaut to
Yemen
Hejaz and
Qatif to
Saudi Arabia
Hmong to
Laos and
Vietnam
Kharkov to
Ukraine
La Gonave to
Haiti
Mindanao to
Philippines
Moskitia to
Nicaragua and
Honduras
Niger Delta to
Nigeria
Nile Republic to
Uganda
Norrland to
Sweden
Nuevo Leon to
Mexico
Nyika to
Malawi
Rol Naath to
South Sudan
Sa'id to
Egypt
Sikkim to
India
South Peru to
Peru
Tobago to
Trinidad and Tobago
Toubouland to
Chad and
Libya
Vojvodina to
Serbia
Zambesia to
Namibia
Formables[]
Bani-Khalid Emirate by
Qatif
Cemanahuac
Confederation of Atlantic States
Republic of The Rio Grande by
Nuevo Leon
Kingdom of Navarre by
Basque
Union of Caribbean States
United States of South America
West African Federation
Zion of America
Missions[]
Gran Antioquia by
Antioquia
State of Deseret by
Deseret
The Moskitian Kingdom
State of South Peru by
South Peru
The Pacific Republic by
Choco
Changes[]
Kosovo promoted to starting country status
Aztlan,
Balochistan,
Erzya,
Moksha,
Kabylia,
Kalmykia and
Yucatan extents adjusted
Budjak renamed to
Odessa
Somalia now has cores in northeastern
Kenya
- Adjusted
India and
Pakistan map colors
- Increased base political power gain slightly
Removed Policies[]
- Enforce Party Loyalty
- Press Censorship
Fixes[]
- Fixed flags and resource icons that were content deleted by Roblox.
Credits[]
Special thanks to Suggestions Council again.
New Partner[]
We have officially partnered with Paradox Interactive, the renowned video game studio behind acclaimed grand strategy franchises such as Crusader Kings, Europa Universalis, Victoria, and Hearts of Iron.
You can read the full announcement posted by Hyperant here (source):
Paradox InteractiveWhat is this?In the event that you may have been living in a bunker, Paradox Interactive is a game studio that is behind many of the grand strategy titles available to play such as Crusader Kings, Europa Universalis, Victoria and even Hearts of Iron... that many of you suggest inspired RoN but I digress. Why is that strange link there, you must be wondering? To put a long story short, they have offered us the grand title of Affiliate and so by using the link above, when you support Paradox, you will also be supporting us as well. Link or not, I thank you all for your continued support and heres to many more years of RoN (espionage in 2084 trust 🙏 ) |
Update 02 / 19 / 2025[]
New Features[]
- Missions will now appear in the profile view and will be saved upon completion.
- The formable/mission search now allows searching for countries with available formables/missions by prefacing the search with !.
- Clicking on a formable flag in the formable list will now select all required cities for that formable.
- Military leaders now have icons to better distinguish between different types.
- Deputies of civilian leaders can now be promoted. This replaces a corrupt leader with a non-corrupt one at a reduced level, but only if the leader's rank is 3 or higher.
- Military leader level-up upgrades will now stack instead of each promotion overwriting previous upgrades.
- Airport cost summaries are now more accurate.
New Formables[]
Ahom Kingdom
Arpitania
Asante Empire
Bas-Canada
Caliphate of Cordoba
Celestial Monarchy
Cook Islands Federation
Denianke Kingdom
Dervish State
Dietschland
Federation of Sudeste
Federation of the Mariana Islands
Great Moravia
Gulf Union
Islamic Republic of Sabah
Kazembe
Kingdom of Alania
Kingdom of Asturias
Kingdom of Loango
Kingdom of Mercia
Kingdom of Mrauk U
Kingdom of Ruthenia
Kingdom of Sindh
Kunduz Khanate
Maghreb Federation
Malacca Sultanate
Median Empire
Novorossiya
Republic of Cuyo
Republic of Pisa
Sacred Union of Shambhala
State of East Indonesia
State of Jammu and Kashmir
Sultanate of Aussa
Sultanate of Darfur
Sultanate of Ndzuwani
Taiping Heavenly Kingdom
Twipra Kingdom
Uyghur Khaganate
Zogam
New Missions[]
A New Hope -
Cape Republic
Across the Jordan -
Jordan
Dayaar Mongol -
Mongolia
From The River to The Sea -
Palestine
Gran Nicaragua -
Nicaragua
Gran Paraguay -
Paraguay
Great Land of Butalmapu -
Wallmapu
Greater Belgium -
Belgium
Greater Mauritania -
Mauritania
Krecheuski's Order -
Belarus
Königreich Sachse -
Saxony
Nagaland for Christ -
Nagalim
New Constantinople -
Bulgaria
On Alpine and Alaskan Heights -
Liechtenstein
Onward, New Zealand -
New Zealand
Operation Rosario -
Argentina
Patria Italiana -
Italy
Plus Ultra -
Spain
Red Sun Over the Eastern Sky -
China
San Gwongdung -
Guangdong
Slava Ukraini -
Ukraine
Somos Libres -
Peru
The Bear Flag Republic -
California
The Eleventh Province -
Canada
The Land of the Thunder Dragon -
Bhutan
The People of Long Shields -
Mthwakazi
The State of the Equator -
Ecuador
United Armenia -
Armenia
United Macedonia -
Macedonia
United Slovenia -
Slovenia
Verdadera Guatemala -
Guatemala
Credits[]
Hyperant has praised the Suggestions Council for crafting the formables and missions.
Patch 02 / 12 / 2025[]
- The money gained from selling to the Internal Market will now scale with how much of the demand is fulfilled. Consequently, selling way over your internal demand will lead to diminishing returns.
- The Internal Market UI in the trade demand now shows demand.
Consumer Goods,
Copper,
Oil and
Titanium now give minor buffs when demand is fulfilled.
Minor Update 02 / 11 / 2025[]
New[]
- Formables:
- The Internal Market: You can now sell resources to your own internal market within the country for a small percentage (15%) of the resource's base value. You can also receive minor modifiers that scale based on how much you are selling relative to internal resource demand.
- The following resources provide such modifiers:
Aircraft Parts
Aluminum
Chromium
Diamond
Electronics
Fertilizer
Gold
Iron
Motor Parts
Phosphate
Steel
Tungsten
Uranium
- You can see the modifier by mousing over the resource icon in the resources menu.
- The following resources provide such modifiers:
- Missions:
Changes[]
- The Massed Attack doctrine tree now grants reduced war exhaustion gain from troop losses.
- Downfall Initiative infantry manpower cost reduced from 0.7x → 0.5x.
- Advanced Training ground attack bonus against entrenched and fortified units slightly decreased.
- Blitzkrieg's ground attack modifier against entrenched and fortified units slightly decreased.
- Lightning Offensive entrenchment debuff increased.
- Elastic Defense and Maginot Theory attack bonus against non-entrenched units changed to attack bonus against entrenched units.
Patch 02 / 10 / 2025[]
- Reduced the attack power against entrenched and fortified units, including military leader traits, doctrines, and operations.
- The Mass Paradrop doctrine under Manoeuvre Warfare now has an increased Transport Aircraft Embarkment Speed modifier.
Minor Update 02 / 10 / 2025[]
New[]
- New Ground Leader Trait: "Bunker Buster" – Grants additional attack power against entrenched and fortified units.
- New Military Operation: "Deep Battle Theory" – Similarly to the Bunker Buster, it grants additional attack power against entrenched and fortified units. However, it reduces attack power against non-entrenched units.
Changes[]
- Combined Bombardment (in the Manoeuvre Warfare doctrine) provides a military power discount to the Deep Battle Theory.
- Panzer Commander trait now increases tank attack power against entrenched and fortified units.
- The Blitzkrieg modifier under the Lightning Warfare operation now includes attack bonuses against both fortified and entrenched units, but not as powerful as the Deep Battle Theory.
- Static Lines doctrine now has attack penalties against entrenched units.
- Ground Specialization, Manoeuvre Warfare, and Aerial Close Air Support doctrines now provide various levels of attack bonuses against entrenched and fortified units.
- Elastic Defense and Maginot Theory operations now impose attack penalties against non-entrenched units.
2024 Updates[]
Christmas Update 12 / 25 / 2024[]
- The Southern Hemisphere will now experience its own winter which lasts from May to August, aligning with the winter theme.
- Since the scale of the update is relatively small, it is considered a "minor update".
Minor Update 10 / 24 / 2024[]
Changes[]
- VIP Servers can now toggle whether countries can suffer from revolts and protests.
- Reduced the military power cost of military operations.
Fixes[]
- Fixed tile ownerships between the
Republic of Congo,
Democratic Republic of the Congo, and
Suriname.
- Fixed tile transparency issues when selecting rapidly.
- Fixed 'RevoltCountry' text being incorrectly included in the "Country defects" message.
- Fixed Khujayli not being apart of
Karakalpakstan.
- Fixed unit builder list sometimes being randomized.
- Improved shift-drag reliability when selecting city annexation if the click begins over a tile.
- Fixed issue where players couldn't create custom countries from capital cities that no longer exist.
Minor Update 07 / 12 / 2024[]
- Unrest now determines how easily a city can be captured, scaling up to 3x faster capture times when fully maxed out.
- Reduced how much the resistance modifier impacts city capture times.
- Fortifications now also require 15
Steel to construct.
- Fixed cases where bombing cities, via bombers or nukes, for extended periods of times can cause them to remain eternally scorched.
- Several lengthy country names are now shortened in the chat.
- Attackers should be a bit more effective against anti aircraft and artillery.
Minor Update 06 / 10 / 2024[]
Doctrine Rebalancing[]
- Each country now starts off with a free choice per branch of doctrines. For example, you can choose one doctrine within Aerial, Naval, and Land without paying military power, even if you choose two branches within two different categories, respectively.
- Reduced Stalwart Defense's (Static Lines) war exhaustion decrease.
- Increased Adaptability's (Specialization) Ground Starting Experience to 1.2x
- Increased Specialization Biome/Terrain attack buffs from 1.35x to 2x
- Increased Advanced Training's (Specialization) Infantry Starting Experience from 1.3x to 1.5x and Ground Starting Experience from 1.1x to 1.15x
- Increased Armored Fist's (Manoeuvre Warfare) Tank Attack Against Infantry from 1.25x to 1.5x
- Increased Steel Division's (Manoeuvre Warfare) Tank Attack from 1.2x to 1.35x
- Downfall Initiative (Massed Attack) gains a further 0.7x to Infantry Manpower Cost.
Miscellaneous[]
- Infrastructure now boosts building speed on that city by up to 2x when fully upgraded
- When rejoining a country within the protection timer, no new country restrictions will be applied again
- Removed city count restrictions on building fortifications
Minor Update 05 / 10 / 2024[]
- Added new City Search interface to the lower right menu
- Added basic technology icons.
- Added focus on capital city button in the Diplomacy menu (click on the country's flag to function).
- Target Allies' flags in the declare war menu should no longer run off the screen.
- Added country disconnection protection: if at anything happens upon disconnection or abandoning a country, no will be able to join as that country for up to 90 seconds. However, if the the former country user joins another country, the timer is immediately negated.
- Cost estimates for shipyards no longer apply to non-port cities.
- Added
Groot Nederland Plan mission to the
Netherlands.
"Major" Update 03 / 31 / 2024[]
- A fake preliminary concept of the long-awaited Espionage Update was released in the game. However, this was only part of an April Fools joke.
- Since the update introduced no revolutionary changes to the game, it is considered a "minor" update, contrary to what Hyperant labeled as a "major" update, as it was purely a joke.
Minor Update 03 / 02 / 2024[]
- Added six new features into VIP Servers:
- New setting to allow/disallow the ability to manually release releasables.
- Ability to edit all countries simultaneously
- New ability to send custom news in the News ticker and notification popups
- Ability to disallow certain technologies from being researched
- Ability to set city tiers and infrastructure
- Infrastructure and city tier map mode color range now runs from Red > Green > Cyan.
Minor Update 02 / 24 / 2024[]
- Readjusted
United States cities:
- 211 redundant cities removed.
Minor Update 01 / 26 / 2024[]
- Added a new building, known as 'Infrastructure'.
- Roads have been replaced with Infrastructure on a per-city level.
- Infrastructure ranges in scale from 1 - 10 and will give the following effects at the highest level:
- Infrastructure can boost ground movement speed, though it will take the average infrastructure among the cities within the mutual tile when determining the movement modifier.
- Movement speed will be boosted by 2x if all cities in their mutual tile have the highest infrastructure.
- Infrastructure is easily damaged however, losing levels on enemy occupation during wars and bombardment from bombers.
- Infrastructure can be built on occupied cities during war.
- Bombers will now decrease development tiers on a city if bombarded for long enough.
- Added Development (City Tier) and Infrastructure map modes.
- Airports now increase tax income.
- Fortifications can be built on occupied cities during war, but they will require a higher construction cost compared to building one on the homeland.
- Faction members can now privately communicate in the Roblox chat by typing '/t'.
- The command is also the same command to talk in team chat in other Roblox games.
Minor Update 01 / 18 / 2024[]
- Added a 30 second intermission for all new public servers, to give players a chance to load in and choose their countries.
2023 Updates[]
Minor Update 12 / 23 / 2023[]
- Four new General traits:
- Desert Fox
- Jungle Warrior
- Winter Soldier
- Mountaineer
- Increased the amount of
Tungsten in the world slightly.
- Resources that are being traded with 0 price modifier will no longer be cancelled when going into debt
- Added Dynamic Flags 7 countries, those being:
Update 12 / 22 / 2023[]
- Added Non-aggression pacts which will allow you to create a temporary truce with a selected country. The length of the truce can run in 3, 6, or 12 month terms.
- Releasing puppets will now cause them to inherit your country's ideology.
- The lobby now contains a soundtrack; however, it is not the same as the former.
Update 12 / 07 / 2023[]
- Reworked Military Doctrines:
- Instead of singular choices for each military branch, there's now an expanded doctrines tree for them. Additionally, some doctrines are exclusive to each other.
- Doctrines increased from 11 to 53 doctrine choices.
- Added new UI:
- Added Shipyards.
- Added the Chief Judge as a political leader, which grants more base Stability, less Corruption gain, and less political power gain.
- Added Dynamic Flags to
Denmark,
Norway and
Sweden.
- Fixed mobile not being able to set custom capitals in private servers.
- Potential fix for units getting stuck after being at battle with a large number of individual units at once.
VIP Update 11 / 23 / 2023[]
- Added the ability to create custom countries in VIP servers.
- Note that at this time, this is an experimental feature and there may be bugs that might have remained unnoticed during developer testing.
- Save/Load feature supports custom countries
- Limitations at this time:
- A custom country's cores are regular cores. For example, there is no way to set them as Releasable.
VIP Update 11/ 21 / 2023[]
- Added the ability to change city populations using two modes:
- Population SET will set ALL SELECTED cities to the designated population value. For example, if you select 2 cities with a combined population of 1,000,000 and you input 50,000, all the selected cities receive a population of 50,000. City A with 800,000 becomes 50,0000 and City B with 200,000 becomes 50,000.
- Population CHANGE will change ALL SELECTED cities by the given percentage. For example, if you select 2 cities with a combined population of 1,000,000 and you input -50, the population of all the cities will change by -50% or half the population. City A with 800k becomes 400,000 and City B with 200,000 becomes 100,000.
- Consequently, the save/load feature now supports city population.
VIP Update 11 / 19 / 2023[]
- Added Experimental Map Save/Load feature for VIP server owners:
- This is entirely experimentational and has not reached its final state as of this update, meaning it is subject to errors.
- This only saves current city ownership, which means occupied cities are excluded from being saved. As a result, diplomatic status such as such as war and alliances, units, country information such as ideologies, resources, economy and more will not be saved at this time.
- The feature was to introduce a saving system for open testing and as such, more features will be planned in the future.
Update 11 / 18 / 2023[]
- Reworked the concept of Corruption:
- Replaced the corruption chain of events with its own dedicated corruption mechanic which is less reliant on a random number generator for its outcome. Overall this system is less reliant on RNG and more forgiving than the previous system.
- Events can now increase or decrease corruption, with higher levels of corruptions having increasing effects.
- Political leaders can become corrupt over time, with this chance increasing the higher your own corruption becomes.
- The Anti Corruption policy has been replaced with Anti Corruption Spending.
- One political and two economic technologies, which are 'Encourage Meritocracy' (Political), 'Reduce Corruption' (Economic), and 'Financial Machine Learning' (Economic), can decrease corruption gain.
- Added 5 new policies that can grow the rate of corruption while also providing some advantages in exchange.
Minor Update 11 / 15 / 2023[]
- Redistributed the location and amounts of
Titanium around the world to be more in line with its in-real-life counterparts. Overall there is more Titanium and more varied locations.
Turkey now has Dynamic Flags.
Update 11 / 07 / 2023[]
- Introduced the concept of Military Operations.
- As of the part of this update, only 9 operations have been added.
- Added Dynamic Flags to
Estonia,
Latvia, and
Lithuania.
- Rearranged the Military UI layout
- Chief of Staff political leader now boosts military power upon accumulating a certain level.
- Fixed releasables namepool not being inherited from their original country.
- Fixed transferring occupation to core city owner not resetting unrest.
- Updated some of the tiles and cities for islands:
- Added Skins (all of which were made by CaptainSmollett):
- Added Golden Age skin, which can be obtained by forming
Islamic Caliphate as
Saudi Arabia.
- Added two nuclear skins to both
France Modern and
United Kingdom Modern.
- Added Golden Age skin, which can be obtained by forming
Minor Update 11 / 03 / 2023[]
- Updated some of the tiles and cities for islands:
- 17 to
Japan
- 6 to
India
- 3 to
Russia
- 2 to
Spain
- 1 to
Sao Tome and Principe
- 17 to
- Added Dynamic flags to the
United States
- VIP Console country editor now updated to include changing of resource stockpiles for each country
Minor Update 11 / 02 / 2023[]
- Added 5 cities + tiles to
Hawaii
- Added 3 cities + tiles each to
Alaskan and
Canadian islands
- Added 4 cities + tiles each to
Iceland and
Greenland
- Added 4 cities to
Macedonia
- Added 3 cities each to
Bosnia and
Slovenia
- Added 2 cities to
Serbia
Minor Update 10 / 30 / 2023[]
- Added some of the tiles in the Caribbean region:
- Added 9 cities to
Bahamas
- Added 1 city each for
Turks and Caicos Islands,
Trinidad and Tobago,
Haiti,
United States Virgin Islands,
British Virgin Islands,
Grenada, and
Puerto Rico.
- Added 9 cities to
- Added the
Empire of Liberty mission for the
United States.
- Added Dynamic Flags to
Albania,
Austria, and
Belarus.
VIP Update 10 / 29 / 2023[]
- Added a basic country editor panel in the VIP console that can allow you to modify the amount of Stability, War Exhaustion, Political Power, Research, Military Power, Money, and Manpower towards a nation.
- Added the ability to change the current year.
Tiny Patch 10 / 26 / 2023[]
- Added the islands of Hiiumaa, Saaremaa, Oland, and
Bornholm (
Estonian,
Swedish, and
Danish islands)
Major Update 10 / 25 / 2023[]
- Revamped all Asian and minor island tiles
- Added Political Leaders
- Economic Laws Revamp
- Added Military Readiness
- Military Leaders Revamp
- Added Capture Zones
- Added Missions
- Added Megali Idea to
Greece
- Added Megali Idea to
- Added 7 New Policies, all of which require resources to maintain
- Fuel Efficiency now affects
Oil Upkeep for the Power Generation Act
- Fuel Efficiency now affects
- Reworked 2 existing policies:
- Agricultural Act now needs
Fertilizer to upkeep
- Forced Labor for Dissidents now reduces population growth by a consistent -2%
- Agricultural Act now needs
- Added Minimun Unit % To Auto Capture
- Added Scrollbar to both Unit and Building windows
- Added Siege Alert
- Added Ability to Assign Keybinds to Military Groups
- Added Population Field in Economy Cities Tab
- Clicking Flags on Core Menu's now selects all core cities with that flag
- Shift Clicking Cities now Keeps the Selection
- You can now select the Unit Branch when Building Units
- Added Ability to toggle Earth Textures
- Attackers are more effective against Naval Units
- Communism and Socialism ideologies now get reduced population growth
- More Buffs for Higher Stability
- Dynamic Flags (The national flag changes according to the country's current ideology)
- Currently,
Australia,
Argentina, and
Algeria are the only countries with Dynamic Flags
- Added 4 New Skins
Empire of Japan WW2 Skin
United Kingdom Modern Skin
Roman Empire Skin
- Infantry Models for
Soviet Union WW2 Skin
- Nuke Models for
india Modern,
USA Modern and WW2,
Soviet Union Cold War and WW2,
China Modern, and Default.
- Added 38 new Releasables
- Added 11 New Formables
- Added
Aceh Sultanate
- Added
Bangsamoro Republik
- Added
Chola Dynasty
- Added
Johor Sultanate
- Added
Raj of Sarawak
- Added
Sikh Empire
- Added
Sultanate of Sulu
- Added
Tibetan Empire
- Added
United Papua
- Added
United Provinces of China
- Added
United Turkic States
- Added
- Removed 1 Formable
- Removed
Xin Dynasty
- Removed
Minor Update 07 / 18 / 2023[]
- Added Mountain Specialization. This will allow troops to move faster through Mountainous terrain and do slightly more damage to non-mountain specialized units.
- Specialization will now take half as much time when training on their appropriate terrain/biome
- Possible fix to naval units having disproportionately high reinforcement costs
Tiny Update 07 / 16 / 2023[]
- Added Release All and Release as puppet all buttons to the release country UI
- Release messages are now condensed into one or two popups instead of one for each country
Minor Update 07 / 16 / 2023[]
- VIP server owners can now toggle Override Cede Restrictions which will allow you to cede any cities whether you own them or not to any other country
- Rearranged the Country Tab UI to allow easier future updates/features to be added
- Fixed the custom units list not working with transport ships
Tiny Update 07 / 13 / 2023[]
- Added units counter to the VIP console
Minor Update 07 / 05 / 2023[]
- VIP owners now have the ability to form (or transfer cities) formables via the console
- Added
French Modern skin pack
Minor Update 06 /21 /2023[]
- Anti Aircraft will reduce damage from nearby units from an Aircraft Carrier bombardment, with protection scaling with the numbers of Anti Aircraft units
- Added
Sweden Cold War Skin Pack
- Added
Yugoslavia Cold War Skin Pack
- Added
Confederate Skin Pack
Minor Update 04 / 25 / 2023[]
- Fixed Kuwait not being a port
- Fixed for liberation peace options being clipped out
- Fixed Cities with the same name as the formable also being renamed to that formable
- Added Napoleonic French Skin Pack
- Added Rebel Skin Pack
- Revamped Default Skin Pack
Minor Update 04 / 15 / 2023[]
- Fixed St Petersburg, Murmansk and Vladivostok not being ports
- Fixed some typos within interfaces
- Added
United Kingdom WWII Skin Pack
- Added
Soviet Union WWII Skin Pack
- Added
Japan Modern Skin Pack
Minor Update 04 / 01 / 2023[]
- New Modern
United States skin pack
Minor Update 03 / 30 / 2023[]
- Revamped Console UI
- Added ability to scorching and ceding provinces instantly gives cores
- Added ability to kick players from countries and server ban people
Update 03 / 29 / 2023[]
- Revamped all the tiles in Australia, New Zealand and Russia along with their terrain and biomes.
- New Releasables/Releasable changes:
Tasmania and
Westralia to
Australia
New Munster to
New Zealand
Astrakhan,
Avaria,
Balkaria,
Bashkortostan,
Buryatia,
Chechnya,
Chuvashia,
Don,
Erzya,
Far Eastern Republic,
Ingria,
Ingushetia,
Kalmykia,
Karachay,
Karelia,
Komi,
Kuban,
Kumykia,
Mari El,
Moksha,
Pomorje,
Saint Petersburg,
Siberia,
Tatarstan,
Terek,
Tuva,
Udmurtia,
Ural Republic,
Yakutia and
Yugra to
Russia
Lezgistan expanded to
Russia
Ossetia expanded to
Russia and renamed from South Ossetia to Ossetia
- Implementation of Formable Modifiers
- Disarm Peace Option
- New Movement Options
- Hold Formation
- Equalize Speed
- New Titles: Sharif for
Kingdom of Arabia and Tournament Champion
- 38 new formables
Akkadian Empire
Almighty Don Host
Almohad Caliphate
Australasian Federation
Bashkiria
Caucasian Imamate
Crimean Khanate
Duchy of Milan
Duchy of Normandy
Emirate of Bukhara
Grand Principality of Circassia
Helvetic Republic
Idel-Ural State
Karakalpak Khanate
Khanate of Kazan
Khazaria
Kingdom of Arabia
Kingdom of Israel
Kingdom of Romania
Kryvdonbass
Kuban People's Republic
Lucayan Federation
Northern Caucasus Republic
Phoenicia
Rasulid Kingdom
Samanid Empire
Seljuk Empire
Senusiyya
Serbian Empire
Shamkhalate of Tarki
Tu'i Manu'a Confederacy
Tungus Republic
Turkestan
United States of North Asia
West Canada
Yaik Cossack Host
- Replaced 3 formables
- Removed 7 formables
- Reworked
Qing Dynasty Formable
- Expanded the diversity of military skins
Update 02 / 07 / 2023[]
- Revamped all the borders/tiles of Central Asia, including their terrain and biomes
- Added Formables:
- Added Releasables:
Hazarajat and
South Turkestan to
Afghanistan
Lezgistan and
Talysh-Mughan to
Azerbaijan
Provence to
France
Xhosaland
Zululand to
South Africa
Balearic Islands to
Spain
Romandie to
Switzerland
Karakalpakstan to
Uzbekistan
South Yemen to
Yemen
- New Titles
- First Consul to
Napoleonic Empire
- Sapa Inca to
Inca Empire
- Devaraja to
Khmer Empire
- First Consul to
2022 Updates[]
Mines Update[]
Visit main article: Mines
On December 19th, 2022, the Mines Update would be released. This update would give back the mines icon over the city it is in. It reduced the price of mines from 20M to 17.5M, and gave diamonds a long-awaited use to the game by required 0.2 every 5 days to maintain the mine's efficiency. If this demand it not met, they will operate at reduced effectiveness. Changes not related to mines are as listed:
- Added ability to select all cities that produce a certain type of resource in the resources part of the economy menu
- Added mouseover text to Core flags on the city panel
- (Though not mentioned in the list of changes, the Scorch FX was once again readded)
Update on 21st of November[]
- Middle East Rework
- Jerusalem splits into East and West
- Palestine is a starting country
- Removed 17 formables
- Added new titles
- Added 5 releasables
- Added 15 formables
- Fixed Sint Eustatius being in wrong location
Update 11 / 11 / 2022[]
- Revamped all the borders/tiles of Africa, including their terrain and biomes
- New Releasables/Releasable Changes:
Kabylia to
Algeria
Cabinda and
Lunda-Tchokwe to
Angola
Barbuda to
Antigua and Barbuda
Ambazonia to
Cameroon
Logone to the
Central African Republic
San Andres to
Colombia
Anjouan and
Mwali to
Comoros
Bas-Congo,
Katanga, and
Kivu to the
Democratic Republic of the Congo
South Congo to the
Republic of Congo
Northern Cyprus to
Cyprus
Afar,
Ogaden,
Oromia, and
Tigray to
Ethiopia
Western Togoland to
Ghana
Mombasa to
Kenya
Azawad to
Mali
Rif and
Western Sahara to
Morocco
Barotseland to
Namibia and
Zambia
Agadez to
Niger
Biafra and
Oduduwa to
Nigeria
Nevis to
Saint Kitts and Nevis
Casamance to
Senegal
Somaliland to
Somalia
Cape Republic and
Volkstaat to
South Africa
Darfur to
Sudan
Zanzibar to
Tanzania
Mthwakazi to
Zimbabwe
- Changed terrain of Savoy's tile to mountainous
- Fixed Wallonia's missing city
- Fixed Espirito Santo's tiles
- Fixed Saxony's tiles
- Fixed Brittany's flag
- New cities for Antigua and Barbuda, Saint Kitts and Nevis, Comoros, Cyprus, and Crimea
- New Formables:
- Title Changes:
- Added:
- Right Honourable for
British Empire
- Stadtholder for
Dutch Empire
- Tenno for
Empire of Japan
- Maréchal for
French Empire
- Libertador for
Gran Colombia
- Hegemon for
Macedonian Empire
- Mansa for
Mali Empire
- Shahenshah for
Mughal Empire
- Guófù for
Republic of China
- Right Honourable for
- Changed:
- Gave Viking to
North Sea Empire instead of
Kalmar Union
- Replace Caesar with Imperator
- Replace Comrade with Vozhd
- Replace Khagan with Yekhe Khagan
- Gave Viking to
- Added:
- Removed Formables:
Ajuran Sultanate
Ashanti Empire
Fang Federation
Gbaya Empire
Gold Coast
Empire of Gabon
Khoisan
Kingdom of Dahomey
Kingdom of Kongo
Kingdom of Luanda
Kingdom of Merina
Maghreb Union
Mandingo Federation
Nile Empire
Pepper Coast
Saharan Kingdom
Sahrawi Sultanate
Tuareg State
Upper Volta
Wadai Sultanate
Zaire
Update 11/ 08 / 2022[]
- Revamped all the borders/tiles of Europe, including their terrain and biomes
- New Releasables/Releasable Changes:
Mendoza to
Argentina
Espirito Santo and
Rio de Janeiro to
Brazil
Alberta and
Saskatchewan to
Canada
Wallmapu to Argentina and
Chile
Aland to
Finland
Basque to
France and
Spain
Alsace,
Corsica,
Occitania and
Savoy to
France
Flanders and
Wallonia to
Belgium
Frisia to the
Netherlands and
Germany
Saxony to
Germany
Valdosta,
Piedmont,
Liguria,
Sardinia,
Sicily,
Naples,
Lombardy,
Venetia,
Friuli,
Emilia,
Romagna,
Trieste,
Tuscany to
Italy
Austrian core breakaway in
Italy
Transnistria to
Moldova
Transylvania to
Romania
Kaliningrad to
Russia
Andalusia,
Aragon,
Asturias,
Canary Islands,
Galicia and
Valencia to
Spain
Scania to
Sweden
Crimea,
Luhansk,
Donetsk,
Budjak and
Carpathian Ruthenia to
Ukraine
Aztlan to the
United States
- Updated
Bavaria,
Catalonia, and
Brittany
- Added Idaho to
Cascadia
- Fixed Cascadian cities
- Fixed
Santa Cruz cities
- Fixed
Sao Paulo's tiles
- Readjusted tiles between
Amazonia and
Nordeste
- New Starting Countries/Dependencies:
Anguilla
Bonaire
British Virgin Islands
Cayman Islands
Christmas Island
Guernsey
Jersey
Micronesia
Montserrat
Nauru
Niue
Norfolk Island
Northern Mariana Islands
Rapa Nui
Saba
Saint Barthelemy
Saint Helena
Saint Martin
Saint Pierre and Miquelon
Sint Eustatius
Sint Maarten
Tokelau
Tuvalu
United States Virgin Islands
Wallis and Futuna
- New Formables
- Removed the following formables:
- Added system for certain formables to give different amounts of stability gain
- Added system where formables can require certain tiles rather than entire countries.
- Reshuffled the colors of several countries
- Simplified resource and factory operation on the backend. Now if there is a partial resource deficit, your factories will now work intermittently rather than most resources going to inoperative factories being lost
Update 10 / 14 / 2022[]
- Borders of South America were reworked.
- Patagonia was removed as a formable.
- 6 releasables were added, them being Amazonia, Nordeste, Patagonia, Santa Cruz, Sao Paulo and Sul
Update 10 / 10 / 2022[]
- Borders of the Caribbean and Central America were reworked, along with the borders of the releasables.
- Holding left shift and left clicking on a land tile will now highlight and select cities in the tile
- Formables not coring cities was fixed.
Update 10 / 04 / 2022[]
- Borders of the United States and Canada were revamped, with a few minor cities added.
- Cascadia was extended into British Columbia.
Minor Update 11 / 30 / 2022[]
- As an experiment, increased the maximum size of servers from 24 players to 32 players
Minor Update 10 / 19 / 2022[]
- Revamped all the borders/tiles of the British Isles, including their terrain and biomes
- Added the following releasables:
Cornwall,
Mercia,
Northumbria to the
United Kingdom
Minor Update 10 / 06 / 2022[]
- Basic descriptions were added to the remaining tech slots
- Technology alarm now shows what you can research if you hover over it
- Fascism has a new justification slot
- AI no longer accepts buying resources if they don't need it
- More console options
- The chat was readded to the lobby
10 / 01 / 2022[]
- Mouse over text was added to the bottom right menu
- A lot of backend optimization for many things.
Transport Update[]
Visit main article: Transport Aircraft
Visit main article: Releasable
A minor update released on the 5th of September 2022, which added transport aircraft. It also added new formables named the Kingdom of Georgia, the
Pacific States of America, the
Polynesian Confederation, and the
Promised Land of Zion. Also fixed was a bug in the war system, which if a participating victor nation did not send a peace treaty before the main victor nation, they would lose all the territory conquered by them in a war. Now, a participating victor nation in a war will keep their conquered territory after a peace treaty is sent by the main victor, unless a term that doesn't "Annex Cities" is sent. Soundtracks in the game broken by the Roblox Audio Update were removed, the distance text overlapping the terrain/biome text was fixed, and the old scorching effect was readded after being broken by a Roblox update. Said scorching FX would be once again removed shortly after.
Kosovo and
Falklands Update[]
Visit main article: Kosovo
Visit main article: Falkland Islands
A minor update released on around the 29th of July 2022, which added Kosovo, a new releasable For
Serbia and the
Falkland Islands as a new starting nation.
2nd Releasable Update[]
Visit main article: Releasable
A normal update released on June 21st, 2022, which had added 5 new releasables for the United States, 1 releasable for Canada and 2 for Mexico. These releasables were:
California,
Hawaii,
Quebec,
Cascadia,
Baja California,
Alaska,
New England, and
Yucatan.
Antarctic Update[]
Visit main article: Antarctica
A minor update released on around June 20, 2022, which added Antarctica and its colonies as a playable country.
Minor Formable Update[]
On June 13, 2022, three new formables were added. These were the Afsharid Dynasty, the
Angevin Empire, and
Goguryeo.
Unnamed Minor Update[]
A minor update that changed the flag of the


2021 Updates[]
Population Growth Update[]
Visit main article: Population
An update released on 11th of November 2021, which allowed cities to increase their population, which can be increased by integration and development.
Nuclear Update[]
Visit main article: Nukes
This update released on 27th of August 2021 focused on nuclear bombs, and is not to be confused with an April Fools update that also added them, which was removed the following day. Two new resources; uranium and enriched uranium, two buildings; a uranium enricher and a silo, a new technology tree dedicated to researching nukes, and one military unit; the nuke itself, were also added, which were all related to nukes.
Treaty Update[]
Visit main article: Treaty Update
2020 Updates[]
Biome Update[]
Visit main article: Biome Update
An update released for the public on the 22nd of December 2020, adding most importantly in update: biomes and events, and mainly upgrading/revamping various stuff around Rise of Nations. This update brought the Russian Empire,
German Empire, and a Russian WW2 skin pack for forming the
Soviet Union, this update also saw the removal of the
German Reich, the
Trio Java, and the
Filipino Empire.
Generals Update[]
Visit main article: Generals Update
A major update adding generals or military leaders came out on 31st July 2020. Except for military leaders, 37 formables were added, and an Earth texture was implemented, which looked much cleaner compared to the previous.
Lobby Update[]
An update that completely rearranged how the lobby look. It was added on the 13th of June 2020. The update rearranged a few GUI frames, added the current spinning globe seen in the lobby, and added an option to join a server by typing its ID.
Canal Update[]
Visit main article: Canal Update
A significant but not a major update which came out on 27 April 2020. It mainly revamped the canals to benefit their owners. It also added the flanking mechanic, a news ticker, and a custom leaderboard, replacing Roblox's default one.
Policy Update[]
Visit main article: Policy Update
2019 Updates[]
Technology Update[]
Visit main article: Technology Update
A very crucial update released on 24 December 2019 provides a complete revamp of technology trees. From the number of 19 technologies a tree has been significantly developed and a number of technologies being able to research increased to 162.
Skin Update[]
Visit main article: Skin Update
This update was published on 11 October 2019 adds skins, with a German WW2 and American WW2 pack.
Resource Update[]
Visit main article: Resource Update
An update provides several new natural and manufactured resources, mainly distributed in Kazakhstan and
Russia. Only diamonds have no current usage, but the rest is required to produce more advanced military units, like tanks and aircraft. It was released on the 28th of September 2019.
Military Update[]
Visit main article: Military Update
A revamp of military stuff, adding new doctrines and a submarine useful for many defensive and offensive operations. It was published on the 5th of July 2019.
Faction Update[]
Visit main article: Faction Update
An update appeared on 22 June 2019, adding military pacts, known as factions.
Terrain Update[]
Visit main article: Terrain Update
A game-changing update released on 1 June 2019 adds a new terrain types, which are Hilly, Semi-Mountainous, and Mountainous. These can drastically influence on land unit's velocity and give a huge advantage for an entrenched unit, meaning the difference between glorious victory or tragic defeat in a war.
Releasable Update[]
Visit main article: Releasable Update
This update published on 25 May 2019 provides a new element known as a releasable. They can declare independence if its stability excessively drops, giving birth to new nations, or restoring the independence to others, depending on your nation's territory.
Oil Update[]
Visit main article: Oil Update
A very important resource, oil, has been added on 19 May 2019. Oil can be mined everywhere in the world and used for your tanks, navy, and air force. On 5/19/2019, the basic framework for resources has been added, with oil so far being the only resource available. Oil is required for the operation of tanks, ships, and aircraft. During an oil shortage, the capabilities of these vehicles will be severely limited.
Oil deposits are found roughly in their real-life counterparts (e.g., the Middle East). The extraction of resources provides a boost to the income of the city that contains it.
You can also sell and buy resources on a global market, functioning as a rudimentary trade system.
The basic framework for resources has been added, with oil so far being the only resource available. Oil is required for the operation of tanks, ships and aircraft. During an oil shortage, the capabilities of these vehicles will be severely limited.
Also included in this update were:
- Technology in its original barebones form was added.
- The
African Union and the
British Empire were added.
China started socialist from this update.
- Aircraft carriers were given the ability to refuel aircraft, while its speed and strength to other ships being nerfed.
- Tanks were buffed.
- Anti air was nerfed on water.
Aircraft Update[]
Visit main article: Aircraft Update
12 May 2019's update adds aircraft and airports. The aircraft added were attackers, fighters, and bombers. Attackers are offensive units attacking non-air divisions, while the fighter is for combating other planes in the sky. Bombers are for bombing cities, causing unrest, which leads to less taxes and less stability. If you bomb it for long enough, or if enough forces are used, the city will be scorched, rendering it basically entirely useless until it cools down.
Stability Update[]
Visit main article: Stability Update
5 May 2019's update adds a stability measurement depending on many factors, mainly war exhaustion, unrest and a control of the capital. From now, formables give 10 stability.
[]
Visit main article: Naval Update
Trivia[]

Hyperant confirming he is in flight training on his Discord profile.
- 2024 is the only year that introduced only minor updates, with no moderate or major updates, primarily because Hyperant has been focused on flight training in real life, leaving him largely inactive in development.[1]